Red Orchestra: Ostfront 41-45
AppID: 1200Current Price
$1.64
Estimated Owners
86.7K
Total Reviews
2.5K
Net Revenue
$51,234
Revenue Breakdown
| Gross Revenue (Est.) | $142,180 |
| Regional Pricing (15%) | -$21,327 |
| Discounts (25%) | -$30,213 |
| Est. Refunds (5%) | -$4,532 |
| Steam Fee (30%) | -$25,832 |
| VAT & Taxes (15%) | -$9,041 |
| Net Revenue (Est.) | $51,234 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Red Orchestra: Ostfront 41-45 generated?
Since its release, Red Orchestra: Ostfront 41-45 is estimated to have generated approximately $142,180 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $51,234.
How many copies has Red Orchestra: Ostfront 41-45 sold?
We estimate Red Orchestra: Ostfront 41-45 has sold approximately 86.7K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $142,180 in gross revenue.
What game engine does Red Orchestra: Ostfront 41-45 use?
Red Orchestra: Ostfront 41-45 was developed using the Unreal Engine 2.5 game engine.
How much did it cost to develop Red Orchestra: Ostfront 41-45?
The estimated development cost for Red Orchestra: Ostfront 41-45 was around $500,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Red Orchestra: Ostfront 41-45?
Red Orchestra: Ostfront 41-45 was developed by a team of Small core team (approximately 5-10 developers) 2004-2006 (Development Period).
Review Statistics
Positive
2.2K
Negative
305
Game Information
Game Engine
Unreal Engine 2.5
Genres
Production Cost
Red Orchestra: Ostfront 41-45 (2006)
$500,000
Team Size
2004-2006 (Development Period)
Small core team (approximately 5-10 developers)