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Killing Floor

Killing Floor

AppID: 1250
May 14, 2009

Current Price

$1.99

Estimated Owners

2.4M

Total Reviews

67.5K

Est. lifetime net (USD)

$1,693,549

Overview

Revenue Breakdown

Gross Revenue (Est.)$4,699,773
Regional Pricing (15%)-$704,966
Discounts (25%)-$998,702
Est. Refunds (5%)-$149,805
Steam Fee (30%)-$853,890
VAT & Taxes (15%)-$298,862
Net Revenue (Est.)$1,693,549

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Killing Floor generated?

Since its release, Killing Floor is estimated to have generated approximately $4,699,773 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,693,549.

How many copies has Killing Floor sold?

We estimate Killing Floor has sold approximately 2.4M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $4,699,773 in gross revenue.

What game engine does Killing Floor use?

Killing Floor was developed using the Unreal Engine 3 game engine.

How much did it cost to develop Killing Floor?

The estimated development cost for Killing Floor was around $500,000 to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Killing Floor?

The development team size for Killing Floor varied throughout development:

  • Small team, approximately 5–10 core developers - 2005–2009 (initial development)
  • 15–25 developers including part-time and contractors - 2009–2016 (post-release support and expansions)
  • 30–50 developers at Tripwire Interactive - 2016–present (Killing Floor 2 and ongoing support)

Review Statistics

Overall Rating Overwhelmingly Positive
95% Positive 5% Negative

Positive

64.2K

Negative

3.2K

Game Information

Game Engine

Unreal Engine 3

Genres

Production Cost

Killing Floor (2005-2009)

$500,000

Team Size

2005–2009 (initial development)

Small team, approximately 5–10 core developers

2009–2016 (post-release support and expansions)

15–25 developers including part-time and contractors

2016–present (Killing Floor 2 and ongoing support)

30–50 developers at Tripwire Interactive

Last updated: Aug 26, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 67.5K
Boxleiter Multiplier × 35
Estimated Owners 2.4M
Current price (USD) $1.99
Gross Revenue $4,699,773

Deductions Applied

Regional Pricing (15%) -$704,966
Discounts (25%) -$998,702
Estimated Refunds (5%) -$149,805
Steam Platform Fee (30%) -$853,890
VAT & Taxes (15%) -$298,862
Net Revenue $1,693,549

Review Analysis

Review Distribution

Positive Reviews 64.2K (95%)
Negative Reviews 3.2K (5%)

Review Metrics

Total Reviews 67.5K
Review Score Overwhelmingly Positive
Positive Ratio 95%

Game Details

Full Name

Killing Floor

Steam App ID

1250

Type

Game

Developers

Tripwire Interactive

Publishers

Tripwire Interactive

Release Date

May 14, 2009

Additional Details

Game Engine

Unreal Engine 3

Genres

Official Website

Visit Official Site

Age Ratings

ESRB m

Production Cost

Killing Floor (2005-2009)

$500,000

Team Size

2005–2009 (initial development)

Small team, approximately 5–10 core developers

2009–2016 (post-release support and expansions)

15–25 developers including part-time and contractors

2016–present (Killing Floor 2 and ongoing support)

30–50 developers at Tripwire Interactive