Recettear: An Item Shop's Tale - Demo
AppID: 70410Current Price
Free
Estimated Owners
735
Total Reviews
21
Net Revenue
$0
Revenue Breakdown
| Gross Revenue (Est.) | $0 |
| Regional Pricing (15%) | -$0 |
| Discounts (25%) | -$0 |
| Est. Refunds (5%) | -$0 |
| Steam Fee (30%) | -$0 |
| VAT & Taxes (15%) | -$0 |
| Net Revenue (Est.) | $0 |
Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Recettear: An Item Shop's Tale - Demo generated?
Since its release, Recettear: An Item Shop's Tale - Demo is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.
How many copies has Recettear: An Item Shop's Tale - Demo sold?
We estimate Recettear: An Item Shop's Tale - Demo has sold approximately 735 copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $0 in gross revenue.
What game engine does Recettear: An Item Shop's Tale - Demo use?
Recettear: An Item Shop's Tale - Demo was developed using the Custom Engine game engine.
How much did it cost to develop Recettear: An Item Shop's Tale - Demo?
The estimated development cost for Recettear: An Item Shop's Tale - Demo was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Recettear: An Item Shop's Tale - Demo?
Recettear: An Item Shop's Tale - Demo was developed by a team of Very small team, likely 1-3 core developers (doujin origin) Around 2007-2012 (Original Release).
Review Statistics
Positive
18
Negative
3
Game Information
Game Engine
Custom Engine
Genres
Production Cost
Recettear: An Item Shop's Tale (Original Release 2007)
Unknown
Team Size
Around 2007-2012 (Original Release)
Very small team, likely 1-3 core developers (doujin origin)