Quake II
AppID: 2320Current Price
$9.99
Estimated Owners
337.1K
Total Reviews
9.6K
Net Revenue
$1,213,587
Revenue Breakdown
| Gross Revenue (Est.) | $3,367,829 |
| Regional Pricing (15%) | -$505,174 |
| Discounts (25%) | -$715,664 |
| Est. Refunds (5%) | -$107,350 |
| Steam Fee (30%) | -$611,892 |
| VAT & Taxes (15%) | -$214,162 |
| Net Revenue (Est.) | $1,213,587 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Quake II generated?
Since its release, Quake II is estimated to have generated approximately $3,367,829 in gross revenue on Steam as of Nov 17, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,213,587.
How many copies has Quake II sold?
We estimate Quake II has sold approximately 337.1K copies worldwide on Steam as of Nov 17, 2025. This translates to an estimated revenue of $3,367,829 in gross revenue.
What game engine does Quake II use?
Quake II was developed using the id Tech 2 game engine.
How much did it cost to develop Quake II?
The estimated development cost for Quake II was around $1.87 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Quake II?
Quake II was developed by a team of 15 full-time employees 1996–1997.
Review Statistics
Positive
9.2K
Negative
448
Game Information
Game Engine
id Tech 2
Genres
Production Cost
Quake II (1997)
$1.87 million
Team Size
1996–1997
15 full-time employees