DOOM
AppID: 379720Current Price
$19.99
Estimated Owners
7.4M
Total Reviews
210.9K
Net Revenue
$53,166,116
Revenue Breakdown
| Gross Revenue (Est.) | $147,541,492 |
| Regional Pricing (15%) | -$22,131,224 |
| Discounts (25%) | -$31,352,567 |
| Est. Refunds (5%) | -$4,702,885 |
| Steam Fee (30%) | -$26,806,445 |
| VAT & Taxes (15%) | -$9,382,256 |
| Net Revenue (Est.) | $53,166,116 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has DOOM generated?
Since its release, DOOM is estimated to have generated approximately $147,541,492 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $53,166,116.
How many copies has DOOM sold?
We estimate DOOM has sold approximately 7.4M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $147,541,492 in gross revenue.
What game engine does DOOM use?
DOOM was developed using the id Tech 1 game engine.
How much did it cost to develop DOOM?
The estimated development cost for DOOM was around $200,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on DOOM?
The development team size for DOOM varied throughout development:
- Approximately 10 developers - 1993
- Around 80–100 developers - 2016
- Over 350 developers across multiple studios - 2020
Review Statistics
Positive
201.5K
Negative
9.4K
Game Information
Game Engine
id Tech 1
Genres
Production Cost
DOOM (1993)
$200,000
DOOM (2016)
$50 million
DOOM Eternal (2020)
$75 million
Team Size
1993
Approximately 10 developers
2016
Around 80–100 developers
2020
Over 350 developers across multiple studios