nail'd
AppID: 40380Current Price
$4.99
Estimated Owners
45.5K
Total Reviews
1.3K
Est. lifetime net (USD)
$81,752
Overview
Revenue Breakdown
| Gross Revenue (Est.) | $226,870 |
| Regional Pricing (15%) | -$34,031 |
| Discounts (25%) | -$48,210 |
| Est. Refunds (5%) | -$7,231 |
| Steam Fee (30%) | -$41,220 |
| VAT & Taxes (15%) | -$14,427 |
| Net Revenue (Est.) | $81,752 |
This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.
Supporting answers and recent review samples
Frequently Asked Questions
How much revenue has nail'd generated?
Since its release, nail'd is estimated to have generated approximately $226,870 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $81,752.
How many copies has nail'd sold?
We estimate nail'd has sold approximately 45.5K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $226,870 in gross revenue.
What game engine does nail'd use?
nail'd was developed using the Proprietary Engine game engine.
How much did it cost to develop nail'd?
The estimated development cost for nail'd was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on nail'd?
nail'd was developed by a team of Unknown 2009 (Development).
Review Statistics
Positive
1.0K
Negative
250
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Nail'd (2010)
Unknown
Team Size
2009 (Development)
Unknown
Detailed Revenue Analysis
Stored deduction breakdown
Deductions Applied
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
nail'd
Steam App ID
40380
Type
Game
Developers
Techland
Publishers
Deep Silver
Release Date
Nov 30, 2010
Additional Details
Game Engine
Proprietary Engine
Genres
Official Website
Age Ratings
Production Cost
Nail'd (2010)
Unknown
Team Size
2009 (Development)
Unknown