Dying Light
AppID: 239140Current Price
$4.99
Estimated Owners
16.2M
Total Reviews
461.6K
Net Revenue
$29,049,344
Revenue Breakdown
| Gross Revenue (Est.) | $80,614,947 |
| Regional Pricing (15%) | -$12,092,242 |
| Discounts (25%) | -$17,130,676 |
| Est. Refunds (5%) | -$2,569,601 |
| Steam Fee (30%) | -$14,646,728 |
| VAT & Taxes (15%) | -$5,126,355 |
| Net Revenue (Est.) | $29,049,344 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Dying Light generated?
Since its release, Dying Light is estimated to have generated approximately $80,614,947 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $29,049,344.
How many copies has Dying Light sold?
We estimate Dying Light has sold approximately 16.2M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $80,614,947 in gross revenue.
What game engine does Dying Light use?
Dying Light was developed using the Chrome Engine 6 game engine.
How much did it cost to develop Dying Light?
The estimated development cost for Dying Light was around $27 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Dying Light?
The development team size for Dying Light varied throughout development:
- Approximately 200 developers - 2011-2015
- Over 400 developers - 2020-2022
Review Statistics
Positive
439.7K
Negative
21.9K
Game Information
Game Engine
Chrome Engine 6
Genres
Production Cost
Dying Light (2015)
$27 million
Team Size
2011-2015
Approximately 200 developers
2020-2022
Over 400 developers