Dying Light

Dying Light

AppID: 239140
Techland
Techland
Jan 26, 2015

Current Price

$4.99

Estimated Owners

16.2M

Total Reviews

461.6K

Net Revenue

$29,049,344

Revenue Breakdown

Gross Revenue (Est.)$80,614,947
Regional Pricing (15%)-$12,092,242
Discounts (25%)-$17,130,676
Est. Refunds (5%)-$2,569,601
Steam Fee (30%)-$14,646,728
VAT & Taxes (15%)-$5,126,355
Net Revenue (Est.)$29,049,344

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Dying Light generated?

Since its release, Dying Light is estimated to have generated approximately $80,614,947 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $29,049,344.

How many copies has Dying Light sold?

We estimate Dying Light has sold approximately 16.2M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $80,614,947 in gross revenue.

What game engine does Dying Light use?

Dying Light was developed using the Chrome Engine 6 game engine.

How much did it cost to develop Dying Light?

The estimated development cost for Dying Light was around $27 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Dying Light?

The development team size for Dying Light varied throughout development:

  • Approximately 200 developers - 2011-2015
  • Over 400 developers - 2020-2022

Review Statistics

Overall Rating Overwhelmingly Positive
95% Positive 5% Negative

Positive

439.7K

Negative

21.9K

Game Information

Game Engine

Chrome Engine 6

Genres

ActionRPG

Production Cost

Dying Light (2015)

$27 million

Team Size

2011-2015

Approximately 200 developers

2020-2022

Over 400 developers

Last updated: Aug 26, 2025