LEGO® Indiana Jones™ 2: The Adventure Continues

LEGO® Indiana Jones™ 2: The Adventure Continues

AppID: 32450
Traveller's Tales
LucasArts, Lucasfilm, Disney
Feb 18, 2010

Current Price

$19.99

Estimated Owners

65.9K

Total Reviews

1.9K

Net Revenue

$474,988

Revenue Breakdown

Gross Revenue (Est.)$1,318,141
Regional Pricing (15%)-$197,721
Discounts (25%)-$280,105
Est. Refunds (5%)-$42,016
Steam Fee (30%)-$239,490
VAT & Taxes (15%)-$83,821
Net Revenue (Est.)$474,988

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has LEGO® Indiana Jones™ 2: The Adventure Continues generated?

Since its release, LEGO® Indiana Jones™ 2: The Adventure Continues is estimated to have generated approximately $1,318,141 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $474,988.

How many copies has LEGO® Indiana Jones™ 2: The Adventure Continues sold?

We estimate LEGO® Indiana Jones™ 2: The Adventure Continues has sold approximately 65.9K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $1,318,141 in gross revenue.

What game engine does LEGO® Indiana Jones™ 2: The Adventure Continues use?

LEGO® Indiana Jones™ 2: The Adventure Continues was developed using the Internal Traveller's Tales Engine (Proprietary) game engine.

How much did it cost to develop LEGO® Indiana Jones™ 2: The Adventure Continues?

The estimated development cost for LEGO® Indiana Jones™ 2: The Adventure Continues was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on LEGO® Indiana Jones™ 2: The Adventure Continues?

LEGO® Indiana Jones™ 2: The Adventure Continues was developed by a team of Unknown specific team size; likely comparable to other Traveller's Tales LEGO titles of that era (e.g., LEGO Batman: The Videogame, which had a team size likely in the range of 50-100 developers, including QA and support staff). Development Period (2008-2009).

Review Statistics

Overall Rating Very Positive
83% Positive 17% Negative

Positive

1.6K

Negative

327

Game Information

Game Engine

Internal Traveller's Tales Engine (Proprietary)

Genres

Adventure

Production Cost

LEGO Indiana Jones 2: The Adventure Continues (2009)

Unknown

Team Size

Development Period (2008-2009)

Unknown specific team size; likely comparable to other Traveller's Tales LEGO titles of that era (e.g., LEGO Batman: The Videogame, which had a team size likely in the range of 50-100 developers, including QA and support staff).

Last updated: Nov 20, 2025