LEGO® Indiana Jones™ 2: The Adventure Continues
AppID: 32450Current Price
$19.99
Estimated Owners
65.9K
Total Reviews
1.9K
Net Revenue
$474,988
Revenue Breakdown
| Gross Revenue (Est.) | $1,318,141 |
| Regional Pricing (15%) | -$197,721 |
| Discounts (25%) | -$280,105 |
| Est. Refunds (5%) | -$42,016 |
| Steam Fee (30%) | -$239,490 |
| VAT & Taxes (15%) | -$83,821 |
| Net Revenue (Est.) | $474,988 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has LEGO® Indiana Jones™ 2: The Adventure Continues generated?
Since its release, LEGO® Indiana Jones™ 2: The Adventure Continues is estimated to have generated approximately $1,318,141 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $474,988.
How many copies has LEGO® Indiana Jones™ 2: The Adventure Continues sold?
We estimate LEGO® Indiana Jones™ 2: The Adventure Continues has sold approximately 65.9K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $1,318,141 in gross revenue.
What game engine does LEGO® Indiana Jones™ 2: The Adventure Continues use?
LEGO® Indiana Jones™ 2: The Adventure Continues was developed using the Internal Traveller's Tales Engine (Proprietary) game engine.
How much did it cost to develop LEGO® Indiana Jones™ 2: The Adventure Continues?
The estimated development cost for LEGO® Indiana Jones™ 2: The Adventure Continues was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on LEGO® Indiana Jones™ 2: The Adventure Continues?
LEGO® Indiana Jones™ 2: The Adventure Continues was developed by a team of Unknown specific team size; likely comparable to other Traveller's Tales LEGO titles of that era (e.g., LEGO Batman: The Videogame, which had a team size likely in the range of 50-100 developers, including QA and support staff). Development Period (2008-2009).
Review Statistics
Positive
1.6K
Negative
327
Game Information
Game Engine
Internal Traveller's Tales Engine (Proprietary)
Genres
Production Cost
LEGO Indiana Jones 2: The Adventure Continues (2009)
Unknown
Team Size
Development Period (2008-2009)
Unknown specific team size; likely comparable to other Traveller's Tales LEGO titles of that era (e.g., LEGO Batman: The Videogame, which had a team size likely in the range of 50-100 developers, including QA and support staff).