Lara Croft GoL: Things that Go Boom - Challenge Pack 2
AppID: 35137Current Price
$3.49
Estimated Owners
1.1K
Total Reviews
30
Net Revenue
$1,320
Revenue Breakdown
| Gross Revenue (Est.) | $3,665 |
| Regional Pricing (15%) | -$550 |
| Discounts (25%) | -$779 |
| Est. Refunds (5%) | -$117 |
| Steam Fee (30%) | -$666 |
| VAT & Taxes (15%) | -$233 |
| Net Revenue (Est.) | $1,320 |
Revenue estimates use the Boxleiter Method with a confidence score of 45/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Lara Croft GoL: Things that Go Boom - Challenge Pack 2 generated?
Since its release, Lara Croft GoL: Things that Go Boom - Challenge Pack 2 is estimated to have generated approximately $3,665 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,320.
How many copies has Lara Croft GoL: Things that Go Boom - Challenge Pack 2 sold?
We estimate Lara Croft GoL: Things that Go Boom - Challenge Pack 2 has sold approximately 1.1K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $3,665 in gross revenue.
What game engine does Lara Croft GoL: Things that Go Boom - Challenge Pack 2 use?
Lara Croft GoL: Things that Go Boom - Challenge Pack 2 was developed using the Unity 5.3 game engine.
How much did it cost to develop Lara Croft GoL: Things that Go Boom - Challenge Pack 2?
The estimated development cost for Lara Croft GoL: Things that Go Boom - Challenge Pack 2 was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
Review Statistics
Positive
20
Negative
10
Game Information
Game Engine
Unity 5.3
Genres
Production Cost
Lara Croft GoL: Things that Go Boom - Challenge Pack 2 (2015)
Unknown