Tomb Raider

Tomb Raider

AppID: 203160
Crystal Dynamics, Eidos-Montréal, Feral Interactive (Mac), Nixxes
Crystal Dynamics, Feral Interactive (Mac)
Mar 4, 2013

Current Price

$14.99

Estimated Owners

8.8M

Total Reviews

251.4K

Net Revenue

$47,521,113

Revenue Breakdown

Gross Revenue (Est.)$131,876,024
Regional Pricing (15%)-$19,781,404
Discounts (25%)-$28,023,655
Est. Refunds (5%)-$4,203,548
Steam Fee (30%)-$23,960,225
VAT & Taxes (15%)-$8,386,079
Net Revenue (Est.)$47,521,113

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Tomb Raider generated?

Since its release, Tomb Raider is estimated to have generated approximately $131,876,024 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $47,521,113.

How many copies has Tomb Raider sold?

We estimate Tomb Raider has sold approximately 8.8M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $131,876,024 in gross revenue.

What game engine does Tomb Raider use?

Tomb Raider was developed using the Crystal Engine game engine.

How much did it cost to develop Tomb Raider?

The estimated development cost for Tomb Raider was around $1.5 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Tomb Raider?

The development team size for Tomb Raider varied throughout development:

  • Approximately 100 core developers - 2013
  • Over 200 developers - 2015
  • Over 300 developers across multiple studios - 2018
  • Over 500 developers across Crystal Dynamics and Eidos-Montréal - 2022

Review Statistics

Overall Rating Overwhelmingly Positive
96% Positive 4% Negative

Positive

241.5K

Negative

9.8K

Game Information

Game Engine

Crystal Engine

Genres

ActionAdventure

Production Cost

Tomb Raider (1996)

$1.5 million

Tomb Raider (2013)

$100 million

Rise of the Tomb Raider (2015)

$75 million

Shadow of the Tomb Raider (2018)

$110 million

Team Size

2013

Approximately 100 core developers

2015

Over 200 developers

2018

Over 300 developers across multiple studios

2022

Over 500 developers across Crystal Dynamics and Eidos-Montréal

Last updated: Aug 27, 2025