Deus Ex: Invisible War
AppID: 6920Current Price
$6.99
Estimated Owners
83.6K
Total Reviews
2.4K
Net Revenue
$210,523
Revenue Breakdown
| Gross Revenue (Est.) | $584,224 |
| Regional Pricing (15%) | -$87,634 |
| Discounts (25%) | -$124,148 |
| Est. Refunds (5%) | -$18,622 |
| Steam Fee (30%) | -$106,146 |
| VAT & Taxes (15%) | -$37,151 |
| Net Revenue (Est.) | $210,523 |
Revenue estimates use the Boxleiter Method with a confidence score of 68/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Deus Ex: Invisible War generated?
Since its release, Deus Ex: Invisible War is estimated to have generated approximately $584,224 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $210,523.
How many copies has Deus Ex: Invisible War sold?
We estimate Deus Ex: Invisible War has sold approximately 83.6K copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $584,224 in gross revenue.
What game engine does Deus Ex: Invisible War use?
Deus Ex: Invisible War was developed using the LithTech Jupiter EX game engine.
How much did it cost to develop Deus Ex: Invisible War?
The estimated development cost for Deus Ex: Invisible War was around $22 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Deus Ex: Invisible War?
The development team size for Deus Ex: Invisible War varied throughout development:
- Around 80 full-time team members - Development peak (2002-2003)
- Around 12 team members - Early development (2001)
Review Statistics
Positive
1.4K
Negative
1.0K
Game Information
Game Engine
LithTech Jupiter EX
Genres
Production Cost
Deus Ex: Invisible War (2003)
$22 million
Team Size
Development peak (2002-2003)
Around 80 full-time team members
Early development (2001)
Around 12 team members