Deus Ex: Invisible War

Deus Ex: Invisible War

AppID: 6920
Ion Storm
Eidos Interactive Corp.
Mar 29, 2007

Current Price

$6.99

Estimated Owners

83.6K

Total Reviews

2.4K

Net Revenue

$210,523

Revenue Breakdown

Gross Revenue (Est.)$584,224
Regional Pricing (15%)-$87,634
Discounts (25%)-$124,148
Est. Refunds (5%)-$18,622
Steam Fee (30%)-$106,146
VAT & Taxes (15%)-$37,151
Net Revenue (Est.)$210,523

Revenue estimates use the Boxleiter Method with a confidence score of 68/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Deus Ex: Invisible War generated?

Since its release, Deus Ex: Invisible War is estimated to have generated approximately $584,224 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $210,523.

How many copies has Deus Ex: Invisible War sold?

We estimate Deus Ex: Invisible War has sold approximately 83.6K copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $584,224 in gross revenue.

What game engine does Deus Ex: Invisible War use?

Deus Ex: Invisible War was developed using the LithTech Jupiter EX game engine.

How much did it cost to develop Deus Ex: Invisible War?

The estimated development cost for Deus Ex: Invisible War was around $22 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Deus Ex: Invisible War?

The development team size for Deus Ex: Invisible War varied throughout development:

  • Around 80 full-time team members - Development peak (2002-2003)
  • Around 12 team members - Early development (2001)

Review Statistics

Overall Rating Mixed
58% Positive 42% Negative

Positive

1.4K

Negative

1.0K

Game Information

Game Engine

LithTech Jupiter EX

Genres

Action

Production Cost

Deus Ex: Invisible War (2003)

$22 million

Team Size

Development peak (2002-2003)

Around 80 full-time team members

Early development (2001)

Around 12 team members

Last updated: Nov 19, 2025