Deus Ex: Game of the Year Edition
AppID: 6910Current Price
$6.99
Estimated Owners
524.5K
Total Reviews
15.0K
Net Revenue
$1,321,237
Revenue Breakdown
| Gross Revenue (Est.) | $3,666,570 |
| Regional Pricing (15%) | -$549,985 |
| Discounts (25%) | -$779,146 |
| Est. Refunds (5%) | -$116,872 |
| Steam Fee (30%) | -$666,170 |
| VAT & Taxes (15%) | -$233,159 |
| Net Revenue (Est.) | $1,321,237 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Deus Ex: Game of the Year Edition generated?
Since its release, Deus Ex: Game of the Year Edition is estimated to have generated approximately $3,666,570 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,321,237.
How many copies has Deus Ex: Game of the Year Edition sold?
We estimate Deus Ex: Game of the Year Edition has sold approximately 524.5K copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $3,666,570 in gross revenue.
What game engine does Deus Ex: Game of the Year Edition use?
Deus Ex: Game of the Year Edition was developed using the Unreal Engine 1 game engine.
How much did it cost to develop Deus Ex: Game of the Year Edition?
The estimated development cost for Deus Ex: Game of the Year Edition was around $11 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Deus Ex: Game of the Year Edition?
The development team size for Deus Ex: Game of the Year Edition varied throughout development:
- 8 people - July 1997
- 12 people - December 1997
- 20 people - July 1998
- 35 people - April 1999 (peak)
- 32 people - June 2000 (release)
Review Statistics
Positive
14.2K
Negative
786
Game Information
Game Engine
Unreal Engine 1
Genres
Production Cost
Deus Ex: Game of the Year Edition (2001)
$11 million
Team Size
July 1997
8 people
December 1997
12 people
July 1998
20 people
April 1999 (peak)
35 people
June 2000 (release)
32 people