Call of Duty®: Black Ops Escalation Content Pack
AppID: 42718Current Price
$9.74
Estimated Owners
6.4K
Total Reviews
184
Net Revenue
$22,603
Revenue Breakdown
| Gross Revenue (Est.) | $62,726 |
| Regional Pricing (15%) | -$9,409 |
| Discounts (25%) | -$13,329 |
| Est. Refunds (5%) | -$1,999 |
| Steam Fee (30%) | -$11,396 |
| VAT & Taxes (15%) | -$3,989 |
| Net Revenue (Est.) | $22,603 |
Revenue estimates use the Boxleiter Method with a confidence score of 45/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Call of Duty®: Black Ops Escalation Content Pack generated?
Since its release, Call of Duty®: Black Ops Escalation Content Pack is estimated to have generated approximately $62,726 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $22,603.
How many copies has Call of Duty®: Black Ops Escalation Content Pack sold?
We estimate Call of Duty®: Black Ops Escalation Content Pack has sold approximately 6.4K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $62,726 in gross revenue.
What game engine does Call of Duty®: Black Ops Escalation Content Pack use?
Call of Duty®: Black Ops Escalation Content Pack was developed using the IW Engine (Proprietary) game engine.
How much did it cost to develop Call of Duty®: Black Ops Escalation Content Pack?
The estimated development cost for Call of Duty®: Black Ops Escalation Content Pack was around Estimated $50 million - $100 million (Development and Marketing) to develop. This budget covered everything from art and design to programming and marketing.
Review Statistics
Positive
127
Negative
57
Game Information
Game Engine
IW Engine (Proprietary)
Genres
Production Cost
Call of Duty: Black Ops (Base Game, 2010)
Estimated $50 million - $100 million (Development and Marketing)
Call of Duty: Black Ops Escalation Content Pack (DLC, 2010)
Unknown (DLC costs are rarely disclosed, typically a fraction of the base game cost)