BioShock® 2
AppID: 8850Current Price
$19.99
Estimated Owners
511.7K
Total Reviews
14.6K
Net Revenue
$3,685,946
Revenue Breakdown
| Gross Revenue (Est.) | $10,228,883 |
| Regional Pricing (15%) | -$1,534,332 |
| Discounts (25%) | -$2,173,638 |
| Est. Refunds (5%) | -$326,046 |
| Steam Fee (30%) | -$1,858,460 |
| VAT & Taxes (15%) | -$650,461 |
| Net Revenue (Est.) | $3,685,946 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has BioShock® 2 generated?
Since its release, BioShock® 2 is estimated to have generated approximately $10,228,883 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $3,685,946.
How many copies has BioShock® 2 sold?
We estimate BioShock® 2 has sold approximately 511.7K copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $10,228,883 in gross revenue.
What game engine does BioShock® 2 use?
BioShock® 2 was developed using the Unreal Engine 3 game engine.
How many developers worked on BioShock® 2?
The development team size for BioShock® 2 varied throughout development:
- Over 100 at 2K Marin - Mid-2008
- Around 130 at 2K Marin + 35-40 from 2K Australia + support from other 2K studios (total ~170-200) - Peak development (2009-2010)
Review Statistics
Positive
13.0K
Negative
1.6K
Game Information
Game Engine
Unreal Engine 3
Genres
Team Size
Mid-2008
Over 100 at 2K Marin
Peak development (2009-2010)
Around 130 at 2K Marin + 35-40 from 2K Australia + support from other 2K studios (total ~170-200)