The Bureau: XCOM Declassified
AppID: 65930Current Price
$19.99
Estimated Owners
416.4K
Total Reviews
11.9K
Net Revenue
$2,999,432
Revenue Breakdown
| Gross Revenue (Est.) | $8,323,736 |
| Regional Pricing (15%) | -$1,248,560 |
| Discounts (25%) | -$1,768,794 |
| Est. Refunds (5%) | -$265,319 |
| Steam Fee (30%) | -$1,512,319 |
| VAT & Taxes (15%) | -$529,312 |
| Net Revenue (Est.) | $2,999,432 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has The Bureau: XCOM Declassified generated?
Since its release, The Bureau: XCOM Declassified is estimated to have generated approximately $8,323,736 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,999,432.
How many copies has The Bureau: XCOM Declassified sold?
We estimate The Bureau: XCOM Declassified has sold approximately 416.4K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $8,323,736 in gross revenue.
What game engine does The Bureau: XCOM Declassified use?
The Bureau: XCOM Declassified was developed using the Unreal Engine 3 game engine.
How much did it cost to develop The Bureau: XCOM Declassified?
The estimated development cost for The Bureau: XCOM Declassified was around $60 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on The Bureau: XCOM Declassified?
The Bureau: XCOM Declassified was developed by a team of Approximately 100-150 developers 2011-2013 (development period).
Review Statistics
Positive
8.3K
Negative
3.6K
Game Information
Game Engine
Unreal Engine 3
Genres
Production Cost
The Bureau: XCOM Declassified (2013)
$60 million
Team Size
2011-2013 (development period)
Approximately 100-150 developers