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BioShock™

BioShock™

AppID: 7670
Developer: 2K Boston, 2K Australia
Publisher: 2K
Aug 21, 2007

Current Price

$19.99

Estimated Owners

1.1M

Total Reviews

31.4K

Est. lifetime net (USD)

$7,916,968

Overview

Revenue Breakdown

Gross Revenue (Est.)$21,970,409
Regional Pricing (15%)-$3,295,561
Discounts (25%)-$4,668,712
Est. Refunds (5%)-$700,307
Steam Fee (30%)-$3,991,749
VAT & Taxes (15%)-$1,397,112
Net Revenue (Est.)$7,916,968

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has BioShock™ generated?

Since its release, BioShock™ is estimated to have generated approximately $21,970,409 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $7,916,968.

How many copies has BioShock™ sold?

We estimate BioShock™ has sold approximately 1.1M copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $21,970,409 in gross revenue.

What game engine does BioShock™ use?

BioShock™ was developed using the Unreal Engine 2.5 game engine.

How much did it cost to develop BioShock™?

The estimated development cost for BioShock™ was around $20+ million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on BioShock™?

The development team size for BioShock™ varied throughout development:

  • Grew from 22 to 85 developers - 2005-2007 (BioShock)
  • Approximately 50 core developers at 2K Marin, plus support teams - 2008-2010 (BioShock 2)
  • Over 200 developers - 2010-2013 (BioShock Infinite)

Review Statistics

Overall Rating Very Positive
94% Positive 6% Negative

Positive

29.5K

Negative

1.9K

Game Information

Game Engine

Unreal Engine 2.5

Genres

Production Cost

BioShock (2007)

$20+ million

Team Size

2005-2007 (BioShock)

Grew from 22 to 85 developers

2008-2010 (BioShock 2)

Approximately 50 core developers at 2K Marin, plus support teams

2010-2013 (BioShock Infinite)

Over 200 developers

Last updated: Nov 19, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 31.4K
Boxleiter Multiplier × 35
Estimated Owners 1.1M
Current price (USD) $19.99
Gross Revenue $21,970,409

Deductions Applied

Regional Pricing (15%) -$3,295,561
Discounts (25%) -$4,668,712
Estimated Refunds (5%) -$700,307
Steam Platform Fee (30%) -$3,991,749
VAT & Taxes (15%) -$1,397,112
Net Revenue $7,916,968

Review Analysis

Review Distribution

Positive Reviews 29.5K (94%)
Negative Reviews 1.9K (6%)

Review Metrics

Total Reviews 31.4K
Review Score Very Positive
Positive Ratio 94%

Game Details

Full Name

BioShock™

Steam App ID

7670

Type

Game

Developers

2K Boston, 2K Australia

Publishers

2K

Release Date

Aug 21, 2007

Additional Details

Game Engine

Unreal Engine 2.5

Genres

Official Website

Visit Official Site

Age Ratings

ESRB m
PEGI 18

Production Cost

BioShock (2007)

$20+ million

Team Size

2005-2007 (BioShock)

Grew from 22 to 85 developers

2008-2010 (BioShock 2)

Approximately 50 core developers at 2K Marin, plus support teams

2010-2013 (BioShock Infinite)

Over 200 developers