XCOM®: Chimera Squad
AppID: 882100Current Price
$19.99
Estimated Owners
803.8K
Total Reviews
23.0K
Net Revenue
$5,789,860
Revenue Breakdown
| Gross Revenue (Est.) | $16,067,462 |
| Regional Pricing (15%) | -$2,410,119 |
| Discounts (25%) | -$3,414,336 |
| Est. Refunds (5%) | -$512,150 |
| Steam Fee (30%) | -$2,919,257 |
| VAT & Taxes (15%) | -$1,021,740 |
| Net Revenue (Est.) | $5,789,860 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has XCOM®: Chimera Squad generated?
Since its release, XCOM®: Chimera Squad is estimated to have generated approximately $16,067,462 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,789,860.
How many copies has XCOM®: Chimera Squad sold?
We estimate XCOM®: Chimera Squad has sold approximately 803.8K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $16,067,462 in gross revenue.
What game engine does XCOM®: Chimera Squad use?
XCOM®: Chimera Squad was developed using the Unreal Engine 3 game engine.
How much did it cost to develop XCOM®: Chimera Squad?
The estimated development cost for XCOM®: Chimera Squad was around $5-10 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on XCOM®: Chimera Squad?
XCOM®: Chimera Squad was developed by a team of Small team (exact number not disclosed, estimated 20-40 developers) April 2020.
Review Statistics
Positive
16.4K
Negative
6.6K
Game Information
Game Engine
Unreal Engine 3
Genres
Production Cost
XCOM: Chimera Squad (2020)
$5-10 million
Team Size
April 2020
Small team (exact number not disclosed, estimated 20-40 developers)