XCOM®: Chimera Squad

XCOM®: Chimera Squad

AppID: 882100
Firaxis Games
2K
Apr 23, 2020

Current Price

$19.99

Estimated Owners

803.8K

Total Reviews

23.0K

Net Revenue

$5,789,860

Revenue Breakdown

Gross Revenue (Est.)$16,067,462
Regional Pricing (15%)-$2,410,119
Discounts (25%)-$3,414,336
Est. Refunds (5%)-$512,150
Steam Fee (30%)-$2,919,257
VAT & Taxes (15%)-$1,021,740
Net Revenue (Est.)$5,789,860

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has XCOM®: Chimera Squad generated?

Since its release, XCOM®: Chimera Squad is estimated to have generated approximately $16,067,462 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,789,860.

How many copies has XCOM®: Chimera Squad sold?

We estimate XCOM®: Chimera Squad has sold approximately 803.8K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $16,067,462 in gross revenue.

What game engine does XCOM®: Chimera Squad use?

XCOM®: Chimera Squad was developed using the Unreal Engine 3 game engine.

How much did it cost to develop XCOM®: Chimera Squad?

The estimated development cost for XCOM®: Chimera Squad was around $5-10 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on XCOM®: Chimera Squad?

XCOM®: Chimera Squad was developed by a team of Small team (exact number not disclosed, estimated 20-40 developers) April 2020.

Review Statistics

Overall Rating Mostly Positive
71% Positive 29% Negative

Positive

16.4K

Negative

6.6K

Game Information

Game Engine

Unreal Engine 3

Genres

Strategy

Production Cost

XCOM: Chimera Squad (2020)

$5-10 million

Team Size

April 2020

Small team (exact number not disclosed, estimated 20-40 developers)

Last updated: Oct 21, 2025