X-COM: Terror From the Deep
AppID: 7650Current Price
$4.99
Estimated Owners
31.2K
Total Reviews
892
Net Revenue
$56,138
Revenue Breakdown
| Gross Revenue (Est.) | $155,788 |
| Regional Pricing (15%) | -$23,368 |
| Discounts (25%) | -$33,105 |
| Est. Refunds (5%) | -$4,966 |
| Steam Fee (30%) | -$28,305 |
| VAT & Taxes (15%) | -$9,907 |
| Net Revenue (Est.) | $56,138 |
Revenue estimates use the Boxleiter Method with a confidence score of 65/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has X-COM: Terror From the Deep generated?
Since its release, X-COM: Terror From the Deep is estimated to have generated approximately $155,788 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $56,138.
How many copies has X-COM: Terror From the Deep sold?
We estimate X-COM: Terror From the Deep has sold approximately 31.2K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $155,788 in gross revenue.
What game engine does X-COM: Terror From the Deep use?
X-COM: Terror From the Deep was developed using the Custom Engine (based on X-COM: UFO Defense engine) game engine.
How much did it cost to develop X-COM: Terror From the Deep?
The estimated development cost for X-COM: Terror From the Deep was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on X-COM: Terror From the Deep?
X-COM: Terror From the Deep was developed by a team of Approximately 10-15 developers 1995.
Review Statistics
Positive
807
Negative
85
Game Information
Game Engine
Custom Engine (based on X-COM: UFO Defense engine)
Genres
Production Cost
X-COM: Terror From the Deep (1995)
Unknown
Team Size
1995
Approximately 10-15 developers