X-COM: UFO Defense
AppID: 7760Current Price
$4.99
Estimated Owners
134.8K
Total Reviews
3.9K
Net Revenue
$242,361
Revenue Breakdown
| Gross Revenue (Est.) | $672,577 |
| Regional Pricing (15%) | -$100,887 |
| Discounts (25%) | -$142,923 |
| Est. Refunds (5%) | -$21,438 |
| Steam Fee (30%) | -$122,199 |
| VAT & Taxes (15%) | -$42,770 |
| Net Revenue (Est.) | $242,361 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has X-COM: UFO Defense generated?
Since its release, X-COM: UFO Defense is estimated to have generated approximately $672,577 in gross revenue on Steam as of Sep 15, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $242,361.
How many copies has X-COM: UFO Defense sold?
We estimate X-COM: UFO Defense has sold approximately 134.8K copies worldwide on Steam as of Sep 15, 2025. This translates to an estimated revenue of $672,577 in gross revenue.
What game engine does X-COM: UFO Defense use?
X-COM: UFO Defense was developed using the Custom Engine game engine.
How much did it cost to develop X-COM: UFO Defense?
The estimated development cost for X-COM: UFO Defense was around $800,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on X-COM: UFO Defense?
X-COM: UFO Defense was developed by a team of Approximately 5–10 core developers 1993–1994.
Review Statistics
Positive
3.6K
Negative
202
Game Information
Game Engine
Custom Engine
Genres
Production Cost
X-COM: UFO Defense (1994)
$800,000
Team Size
1993–1994
Approximately 5–10 core developers