X-Blades

X-Blades

AppID: 7510
Gaijin Entertainment
Topware Interactive
Apr 30, 2009

Current Price

$12.99

Estimated Owners

111.5K

Total Reviews

3.2K

Net Revenue

$521,804

Revenue Breakdown

Gross Revenue (Est.)$1,448,060
Regional Pricing (15%)-$217,209
Discounts (25%)-$307,713
Est. Refunds (5%)-$46,157
Steam Fee (30%)-$263,094
VAT & Taxes (15%)-$92,083
Net Revenue (Est.)$521,804

Revenue estimates use the Boxleiter Method with a confidence score of 68/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has X-Blades generated?

Since its release, X-Blades is estimated to have generated approximately $1,448,060 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $521,804.

How many copies has X-Blades sold?

We estimate X-Blades has sold approximately 111.5K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $1,448,060 in gross revenue.

What game engine does X-Blades use?

X-Blades was developed using the Unreal Engine 3 game engine.

How much did it cost to develop X-Blades?

The estimated development cost for X-Blades was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on X-Blades?

X-Blades was developed by a team of Approximately 30-40 developers 2008-2009.

Review Statistics

Overall Rating Mixed
61% Positive 39% Negative

Positive

2.0K

Negative

1.2K

Game Information

Game Engine

Unreal Engine 3

Genres

NudityViolentActionAdventureRPG

Production Cost

X-Blades (2009)

Unknown

Team Size

2008-2009

Approximately 30-40 developers

Last updated: Oct 21, 2025