Warhammer 40,000: Space Marine - Power Sword
AppID: 55345Current Price
Free
Estimated Owners
1.8K
Total Reviews
51
Net Revenue
$0
Revenue Breakdown
| Gross Revenue (Est.) | $0 |
| Regional Pricing (15%) | -$0 |
| Discounts (25%) | -$0 |
| Est. Refunds (5%) | -$0 |
| Steam Fee (30%) | -$0 |
| VAT & Taxes (15%) | -$0 |
| Net Revenue (Est.) | $0 |
Revenue estimates use the Boxleiter Method with a confidence score of 45/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Warhammer 40,000: Space Marine - Power Sword generated?
Since its release, Warhammer 40,000: Space Marine - Power Sword is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.
How many copies has Warhammer 40,000: Space Marine - Power Sword sold?
We estimate Warhammer 40,000: Space Marine - Power Sword has sold approximately 1.8K copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $0 in gross revenue.
What game engine does Warhammer 40,000: Space Marine - Power Sword use?
Warhammer 40,000: Space Marine - Power Sword was developed using the Proprietary Engine game engine.
How much did it cost to develop Warhammer 40,000: Space Marine - Power Sword?
The estimated development cost for Warhammer 40,000: Space Marine - Power Sword was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Warhammer 40,000: Space Marine - Power Sword?
Warhammer 40,000: Space Marine - Power Sword was developed by a team of Unknown specific team size for this title, but Saber Interactive's team size for major projects at the time is generally estimated to be in the range of 100-200 developers. Development Period (2008-2011).
Review Statistics
Positive
34
Negative
17
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Warhammer 40,000: Space Marine (2011)
Unknown
Team Size
Development Period (2008-2011)
Unknown specific team size for this title, but Saber Interactive's team size for major projects at the time is generally estimated to be in the range of 100-200 developers.