Company of Heroes 2

Company of Heroes 2

AppID: 231430
Relic Entertainment, Feral Interactive (Mac), Feral Interactive (Linux)
Relic Entertainment, Feral Interactive (Mac), Feral Interactive (Linux)
Jun 25, 2013

Current Price

$19.99

Estimated Owners

3.9M

Total Reviews

110.5K

Net Revenue

$27,865,702

Revenue Breakdown

Gross Revenue (Est.)$77,330,216
Regional Pricing (15%)-$11,599,532
Discounts (25%)-$16,432,671
Est. Refunds (5%)-$2,464,901
Steam Fee (30%)-$14,049,934
VAT & Taxes (15%)-$4,917,477
Net Revenue (Est.)$27,865,702

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Company of Heroes 2 generated?

Since its release, Company of Heroes 2 is estimated to have generated approximately $77,330,216 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $27,865,702.

How many copies has Company of Heroes 2 sold?

We estimate Company of Heroes 2 has sold approximately 3.9M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $77,330,216 in gross revenue.

What game engine does Company of Heroes 2 use?

Company of Heroes 2 was developed using the Essence Engine 3.0 game engine.

How much did it cost to develop Company of Heroes 2?

The estimated development cost for Company of Heroes 2 was around $10 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Company of Heroes 2?

The development team size for Company of Heroes 2 varied throughout development:

  • Approximately 50-70 developers - 2011-2013 (Development)
  • 15-25 developers - 2013-2018 (Post-launch support)
  • 5-10 developers - 2019-Present (Maintenance mode)

Review Statistics

Overall Rating Mostly Positive
79% Positive 21% Negative

Positive

87.3K

Negative

23.2K

Game Information

Game Engine

Essence Engine 3.0

Genres

Strategy

Production Cost

Company of Heroes 2 (2013)

$10 million

Team Size

2011-2013 (Development)

Approximately 50-70 developers

2013-2018 (Post-launch support)

15-25 developers

2019-Present (Maintenance mode)

5-10 developers

Last updated: Aug 26, 2025