Company of Heroes 2
AppID: 231430Current Price
$19.99
Estimated Owners
3.9M
Total Reviews
110.5K
Net Revenue
$27,865,702
Revenue Breakdown
| Gross Revenue (Est.) | $77,330,216 |
| Regional Pricing (15%) | -$11,599,532 |
| Discounts (25%) | -$16,432,671 |
| Est. Refunds (5%) | -$2,464,901 |
| Steam Fee (30%) | -$14,049,934 |
| VAT & Taxes (15%) | -$4,917,477 |
| Net Revenue (Est.) | $27,865,702 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Company of Heroes 2 generated?
Since its release, Company of Heroes 2 is estimated to have generated approximately $77,330,216 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $27,865,702.
How many copies has Company of Heroes 2 sold?
We estimate Company of Heroes 2 has sold approximately 3.9M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $77,330,216 in gross revenue.
What game engine does Company of Heroes 2 use?
Company of Heroes 2 was developed using the Essence Engine 3.0 game engine.
How much did it cost to develop Company of Heroes 2?
The estimated development cost for Company of Heroes 2 was around $10 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Company of Heroes 2?
The development team size for Company of Heroes 2 varied throughout development:
- Approximately 50-70 developers - 2011-2013 (Development)
- 15-25 developers - 2013-2018 (Post-launch support)
- 5-10 developers - 2019-Present (Maintenance mode)
Review Statistics
Positive
87.3K
Negative
23.2K
Game Information
Game Engine
Essence Engine 3.0
Genres
Production Cost
Company of Heroes 2 (2013)
$10 million
Team Size
2011-2013 (Development)
Approximately 50-70 developers
2013-2018 (Post-launch support)
15-25 developers
2019-Present (Maintenance mode)
5-10 developers