VVVVVV Demo

VVVVVV Demo

AppID: 70310
Terry Cavanagh
Sep 7, 2010

Current Price

Free

Estimated Owners

1.1K

Total Reviews

31

Net Revenue

$0

Revenue Breakdown

Gross Revenue (Est.)$0
Regional Pricing (15%)-$0
Discounts (25%)-$0
Est. Refunds (5%)-$0
Steam Fee (30%)-$0
VAT & Taxes (15%)-$0
Net Revenue (Est.)$0

Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has VVVVVV Demo generated?

Since its release, VVVVVV Demo is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 22, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.

How many copies has VVVVVV Demo sold?

We estimate VVVVVV Demo has sold approximately 1.1K copies worldwide on Steam as of Nov 22, 2025. This translates to an estimated revenue of $0 in gross revenue.

What game engine does VVVVVV Demo use?

VVVVVV Demo was developed using the Custom Engine (Terry Cavanagh's proprietary engine) game engine.

How much did it cost to develop VVVVVV Demo?

The estimated development cost for VVVVVV Demo was around Unknown (Likely very low, developed by one person, Terry Cavanagh) to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on VVVVVV Demo?

VVVVVV Demo was developed by a team of 1 person (Terry Cavanagh) Development Period (2009-2010).

Review Statistics

Overall Rating Positive
100% Positive 0% Negative

Positive

31

Negative

0

Game Information

Game Engine

Custom Engine (Terry Cavanagh's proprietary engine)

Genres

ActionIndie

Production Cost

VVVVVV Demo Development (2009)

Unknown (Likely very low, developed by one person, Terry Cavanagh)

Team Size

Development Period (2009-2010)

1 person (Terry Cavanagh)

Last updated: Nov 22, 2025