The Elder Scrolls V: Skyrim VR
AppID: 611670Current Price
$59.99
Estimated Owners
411.4K
Total Reviews
11.8K
Net Revenue
$8,893,104
Revenue Breakdown
| Gross Revenue (Est.) | $24,679,286 |
| Regional Pricing (15%) | -$3,701,893 |
| Discounts (25%) | -$5,244,348 |
| Est. Refunds (5%) | -$786,652 |
| Steam Fee (30%) | -$4,483,918 |
| VAT & Taxes (15%) | -$1,569,371 |
| Net Revenue (Est.) | $8,893,104 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has The Elder Scrolls V: Skyrim VR generated?
Since its release, The Elder Scrolls V: Skyrim VR is estimated to have generated approximately $24,679,286 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $8,893,104.
How many copies has The Elder Scrolls V: Skyrim VR sold?
We estimate The Elder Scrolls V: Skyrim VR has sold approximately 411.4K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $24,679,286 in gross revenue.
What game engine does The Elder Scrolls V: Skyrim VR use?
The Elder Scrolls V: Skyrim VR was developed using the Creation Engine game engine.
How many developers worked on The Elder Scrolls V: Skyrim VR?
The development team size for The Elder Scrolls V: Skyrim VR varied throughout development:
- Around 100 developers - Original Skyrim (2011)
- Unknown specific team size for the VR port, likely a smaller subset of the main studio handling the porting work. - Skyrim VR (2017)
Review Statistics
Positive
8.8K
Negative
2.9K
Game Information
Game Engine
Creation Engine
Genres
Team Size
Original Skyrim (2011)
Around 100 developers
Skyrim VR (2017)
Unknown specific team size for the VR port, likely a smaller subset of the main studio handling the porting work.