The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009)

The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009)

AppID: 22330
Publisher: Bethesda Softworks
Jun 16, 2009

Current Price

$14.99

Estimated Owners

1.8M

Total Reviews

51.6K

Net Revenue

$9,747,916

Overview

Revenue Breakdown

Gross Revenue (Est.)$27,051,479
Regional Pricing (15%)-$4,057,722
Discounts (25%)-$5,748,439
Est. Refunds (5%)-$862,266
Steam Fee (30%)-$4,914,916
VAT & Taxes (15%)-$1,720,220
Net Revenue (Est.)$9,747,916

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) generated?

Since its release, The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) is estimated to have generated approximately $27,051,479 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $9,747,916.

How many copies has The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) sold?

We estimate The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) has sold approximately 1.8M copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $27,051,479 in gross revenue.

What game engine does The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) use?

The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) was developed using the Gamebryo Engine game engine.

How much did it cost to develop The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009)?

The estimated development cost for The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) was around Estimated $20 million - $30 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009)?

The development team size for The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009) varied throughout development:

  • Estimated around 100-150 developers at Bethesda Game Studios - Development period for The Elder Scrolls IV: Oblivion (Original Release 2006)
  • The GOTY edition primarily involved porting, testing, and integration of existing content (Knights of the Nine and Shivering Isles expansions) by the existing team or QA/porting specialists. - Release of Oblivion Game of the Year Edition (2007/2009)

Review Statistics

Overall Rating Overwhelmingly Positive
95% Positive 5% Negative

Positive

49.0K

Negative

2.5K

Game Information

Game Engine

Gamebryo Engine

Genres

Production Cost

The Elder Scrolls IV: Oblivion (Base Game, 2006)

Estimated $20 million - $30 million

The Elder Scrolls IV: Oblivion Game of the Year Edition (2007-2009)

Unknown (Cost primarily reflects packaging, distribution, and potential minor updates/porting for the GOTY bundle, not full development)

Team Size

Development period for The Elder Scrolls IV: Oblivion (Original Release 2006)

Estimated around 100-150 developers at Bethesda Game Studios

Release of Oblivion Game of the Year Edition (2007/2009)

The GOTY edition primarily involved porting, testing, and integration of existing content (Knights of the Nine and Shivering Isles expansions) by the existing team or QA/porting specialists.

Last updated: Nov 20, 2025

Detailed Revenue Analysis

Calculation Breakdown

Total Reviews 51.6K
Boxleiter Multiplier × 35
Estimated Owners 1.8M
Average Price $14.99
Gross Revenue $27,051,479

Deductions Applied

Regional Pricing (15%) -$4,057,722
Discounts (25%) -$5,748,439
Estimated Refunds (5%) -$862,266
Steam Platform Fee (30%) -$4,914,916
VAT & Taxes (15%) -$1,720,220
Net Revenue $9,747,916

Review Analysis

Review Distribution

Positive Reviews 49.0K (95%)
Negative Reviews 2.5K (5%)

Review Metrics

Total Reviews 51.6K
Review Score Overwhelmingly Positive
Positive Ratio 95%

Game Details

Full Name

The Elder Scrolls IV: Oblivion® Game of the Year Edition (2009)

Steam App ID

22330

Type

Game

Developers

Bethesda Game Studios

Publishers

Bethesda Softworks

Release Date

Jun 16, 2009

Additional Details

Game Engine

Gamebryo Engine

Genres

Official Website

Visit Official Site

Age Ratings

ESRB m

Production Cost

The Elder Scrolls IV: Oblivion (Base Game, 2006)

Estimated $20 million - $30 million

The Elder Scrolls IV: Oblivion Game of the Year Edition (2007-2009)

Unknown (Cost primarily reflects packaging, distribution, and potential minor updates/porting for the GOTY bundle, not full development)

Team Size

Development period for The Elder Scrolls IV: Oblivion (Original Release 2006)

Estimated around 100-150 developers at Bethesda Game Studios

Release of Oblivion Game of the Year Edition (2007/2009)

The GOTY edition primarily involved porting, testing, and integration of existing content (Knights of the Nine and Shivering Isles expansions) by the existing team or QA/porting specialists.