Syberia II
AppID: 46510Current Price
$12.99
Estimated Owners
101.5K
Total Reviews
2.9K
Net Revenue
$475,276
Revenue Breakdown
| Gross Revenue (Est.) | $1,318,940 |
| Regional Pricing (15%) | -$197,841 |
| Discounts (25%) | -$280,275 |
| Est. Refunds (5%) | -$42,041 |
| Steam Fee (30%) | -$239,635 |
| VAT & Taxes (15%) | -$83,872 |
| Net Revenue (Est.) | $475,276 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Syberia II generated?
Since its release, Syberia II is estimated to have generated approximately $1,318,940 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $475,276.
How many copies has Syberia II sold?
We estimate Syberia II has sold approximately 101.5K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $1,318,940 in gross revenue.
What game engine does Syberia II use?
Syberia II was developed using the Proprietary Engine game engine.
How much did it cost to develop Syberia II?
The estimated development cost for Syberia II was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Syberia II?
Syberia II was developed by a team of Unknown, likely small to medium-sized team given the era and studio size (Microïds) Development Period (2000-2004).
Review Statistics
Positive
2.5K
Negative
404
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Syberia II (2004)
Unknown
Team Size
Development Period (2000-2004)
Unknown, likely small to medium-sized team given the era and studio size (Microïds)