Skip to main content
Spectromancer - Truth & Beauty

Spectromancer - Truth & Beauty

AppID: 22520
Publisher: Three Donkeys LLC
Jun 13, 2011

Current Price

$3.99

Estimated Owners

Unavailable

Total Reviews

4

Est. lifetime net (USD)

Unavailable

Overview

Revenue Breakdown

This estimate model applies to games, not add-on products or demos.

Supporting answers and recent review samples

Frequently Asked Questions

Why is this revenue estimate unavailable?

This estimate model applies to games, not add-on products or demos.

What game engine does Spectromancer - Truth & Beauty use?

Spectromancer - Truth & Beauty was developed using the Unity game engine.

How much did it cost to develop Spectromancer - Truth & Beauty?

The estimated development cost for Spectromancer - Truth & Beauty was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Spectromancer - Truth & Beauty?

Spectromancer - Truth & Beauty was developed by a team of Small team (likely 1-3 core developers based on developer history) Release (2008).

Review Statistics

Overall Rating 4 user reviews
75% Positive 25% Negative

Positive

3

Negative

1

Game Information

Game Engine

Unity

Genres

Production Cost

Spectromancer - Truth & Beauty (2011)

Unknown

Team Size

Release (2008)

Small team (likely 1-3 core developers based on developer history)

Last updated: Nov 20, 2025

Detailed Revenue Analysis

This estimate model applies to games, not add-on products or demos.

Review Analysis

Review Distribution

Positive Reviews 3 (75%)
Negative Reviews 1 (25%)

Review Metrics

Total Reviews 4
Review Score 4 user reviews
Positive Ratio 75%

Game Details

Full Name

Spectromancer - Truth & Beauty

Steam App ID

22520

Type

Game

Developers

Apus Software, Three Donkeys LLC

Publishers

Three Donkeys LLC

Release Date

Jun 13, 2011

Additional Details

Game Engine

Unity

Genres

Official Website

Visit Official Site

Production Cost

Spectromancer - Truth & Beauty (2011)

Unknown

Team Size

Release (2008)

Small team (likely 1-3 core developers based on developer history)