Silent Hill Homecoming
AppID: 19000Current Price
$39.99
Estimated Owners
128.0K
Total Reviews
3.7K
Net Revenue
$1,844,443
Revenue Breakdown
| Gross Revenue (Est.) | $5,118,520 |
| Regional Pricing (15%) | -$767,778 |
| Discounts (25%) | -$1,087,686 |
| Est. Refunds (5%) | -$163,153 |
| Steam Fee (30%) | -$929,971 |
| VAT & Taxes (15%) | -$325,490 |
| Net Revenue (Est.) | $1,844,443 |
Revenue estimates use the Boxleiter Method with a confidence score of 68/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Silent Hill Homecoming generated?
Since its release, Silent Hill Homecoming is estimated to have generated approximately $5,118,520 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,844,443.
How many copies has Silent Hill Homecoming sold?
We estimate Silent Hill Homecoming has sold approximately 128.0K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $5,118,520 in gross revenue.
What game engine does Silent Hill Homecoming use?
Silent Hill Homecoming was developed using the Internal Engine (Developed by Double Helix Games) game engine.
How much did it cost to develop Silent Hill Homecoming?
The estimated development cost for Silent Hill Homecoming was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Silent Hill Homecoming?
Silent Hill Homecoming was developed by a team of Unknown specific number, developed by Double Helix Games Development Period (2007-2008).
Review Statistics
Positive
1.7K
Negative
1.9K
Game Information
Game Engine
Internal Engine (Developed by Double Helix Games)
Genres
Production Cost
Silent Hill: Homecoming (2008)
Unknown
Team Size
Development Period (2007-2008)
Unknown specific number, developed by Double Helix Games