Shadowgrounds Survivor
AppID: 11200Current Price
$9.99
Estimated Owners
27.5K
Total Reviews
785
Net Revenue
$98,906
Overview
Revenue Breakdown
| Gross Revenue (Est.) | $274,475 |
| Regional Pricing (15%) | -$41,171 |
| Discounts (25%) | -$58,326 |
| Est. Refunds (5%) | -$8,749 |
| Steam Fee (30%) | -$49,869 |
| VAT & Taxes (15%) | -$17,454 |
| Net Revenue (Est.) | $98,906 |
Revenue estimates use the Boxleiter Method with a confidence score of 59/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Shadowgrounds Survivor generated?
Since its release, Shadowgrounds Survivor is estimated to have generated approximately $274,475 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $98,906.
How many copies has Shadowgrounds Survivor sold?
We estimate Shadowgrounds Survivor has sold approximately 27.5K copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $274,475 in gross revenue.
What game engine does Shadowgrounds Survivor use?
Shadowgrounds Survivor was developed using the Frozenbyte Engine game engine.
How many developers worked on Shadowgrounds Survivor?
Shadowgrounds Survivor was developed by a team of Approximately 15-20 team members (based on credits listing ~15 unique contributors across programming, art, sound, and QA) 2006-2007 (development and release).
Review Statistics
Positive
479
Negative
306
Game Information
Game Engine
Frozenbyte Engine
Genres
Team Size
2006-2007 (development and release)
Approximately 15-20 team members (based on credits listing ~15 unique contributors across programming, art, sound, and QA)
Detailed Revenue Analysis
Calculation Breakdown
Deductions Applied
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
Shadowgrounds Survivor
Steam App ID
11200
Type
Game
Developers
Frozenbyte
Publishers
Frozenbyte
Release Date
Nov 14, 2007
Additional Details
Game Engine
Frozenbyte Engine
Genres
Official Website
Age Ratings
Team Size
2006-2007 (development and release)
Approximately 15-20 team members (based on credits listing ~15 unique contributors across programming, art, sound, and QA)