Risen 2: Dark Waters
AppID: 40390Current Price
$9.99
Estimated Owners
227.0K
Total Reviews
6.5K
Net Revenue
$817,331
Revenue Breakdown
| Gross Revenue (Est.) | $2,268,180 |
| Regional Pricing (15%) | -$340,227 |
| Discounts (25%) | -$481,988 |
| Est. Refunds (5%) | -$72,298 |
| Steam Fee (30%) | -$412,100 |
| VAT & Taxes (15%) | -$144,235 |
| Net Revenue (Est.) | $817,331 |
Revenue estimates use the Boxleiter Method with a confidence score of 85/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Risen 2: Dark Waters generated?
Since its release, Risen 2: Dark Waters is estimated to have generated approximately $2,268,180 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $817,331.
How many copies has Risen 2: Dark Waters sold?
We estimate Risen 2: Dark Waters has sold approximately 227.0K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $2,268,180 in gross revenue.
What game engine does Risen 2: Dark Waters use?
Risen 2: Dark Waters was developed using the Chrome Engine 4 game engine.
How much did it cost to develop Risen 2: Dark Waters?
The estimated development cost for Risen 2: Dark Waters was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Risen 2: Dark Waters?
The development team size for Risen 2: Dark Waters varied throughout development:
- Around 50 people - Around 2010-2011 (Development Period)
- Approximately 50 developers - 2011
Review Statistics
Positive
5.2K
Negative
1.3K
Game Information
Game Engine
Chrome Engine 4
Genres
Production Cost
Risen 2: Dark Waters (2011)
Unknown
Team Size
Around 2010-2011 (Development Period)
Around 50 people
2011
Approximately 50 developers