RIFT
AppID: 39120Current Price
Free
Estimated Owners
397.7K
Total Reviews
11.4K
Net Revenue
$0
Revenue Breakdown
| Gross Revenue (Est.) | $0 |
| Regional Pricing (15%) | -$0 |
| Discounts (25%) | -$0 |
| Est. Refunds (5%) | -$0 |
| Steam Fee (30%) | -$0 |
| VAT & Taxes (15%) | -$0 |
| Net Revenue (Est.) | $0 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has RIFT generated?
Since its release, RIFT is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.
How many copies has RIFT sold?
We estimate RIFT has sold approximately 397.7K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $0 in gross revenue.
What game engine does RIFT use?
RIFT was developed using the Proprietary Engine game engine.
How much did it cost to develop RIFT?
The estimated development cost for RIFT was around Estimated $50 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on RIFT?
The development team size for RIFT varied throughout development:
- Approximately 100 developers - Around launch (2011)
- Specific modern team size unknown, likely significantly reduced from peak development. - Post-launch/Ongoing Support (Varies)
Review Statistics
Positive
8.4K
Negative
2.9K
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
RIFT (2011)
Estimated $50 million
Team Size
Around launch (2011)
Approximately 100 developers
Post-launch/Ongoing Support (Varies)
Specific modern team size unknown, likely significantly reduced from peak development.