Longvinter
AppID: 1635450Current Price
$19.99
Estimated Owners
255.3K
Total Reviews
7.3K
Net Revenue
$1,838,939
Revenue Breakdown
| Gross Revenue (Est.) | $5,103,247 |
| Regional Pricing (15%) | -$765,487 |
| Discounts (25%) | -$1,084,440 |
| Est. Refunds (5%) | -$162,666 |
| Steam Fee (30%) | -$927,196 |
| VAT & Taxes (15%) | -$324,519 |
| Net Revenue (Est.) | $1,838,939 |
Revenue estimates use the Boxleiter Method with a confidence score of 77/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Longvinter generated?
Since its release, Longvinter is estimated to have generated approximately $5,103,247 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,838,939.
How many copies has Longvinter sold?
We estimate Longvinter has sold approximately 255.3K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $5,103,247 in gross revenue.
What game engine does Longvinter use?
Longvinter was developed using the Unreal Engine 4 game engine.
How much did it cost to develop Longvinter?
The estimated development cost for Longvinter was around $50,000 to $100,000 to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Longvinter?
Longvinter was developed by a team of 1-3 developers 2022 (Development).
Review Statistics
Positive
4.9K
Negative
2.4K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
Longvinter (2022)
$50,000 to $100,000
Team Size
2022 (Development)
1-3 developers