Red Faction
AppID: 20530Current Price
$9.99
Estimated Owners
100.4K
Total Reviews
2.9K
Net Revenue
$361,354
Revenue Breakdown
| Gross Revenue (Est.) | $1,002,796 |
| Regional Pricing (15%) | -$150,419 |
| Discounts (25%) | -$213,094 |
| Est. Refunds (5%) | -$31,964 |
| Steam Fee (30%) | -$182,196 |
| VAT & Taxes (15%) | -$63,768 |
| Net Revenue (Est.) | $361,354 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Red Faction generated?
Since its release, Red Faction is estimated to have generated approximately $1,002,796 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $361,354.
How many copies has Red Faction sold?
We estimate Red Faction has sold approximately 100.4K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $1,002,796 in gross revenue.
What game engine does Red Faction use?
Red Faction was developed using the Proprietary Engine (Volition's Engine) game engine.
How much did it cost to develop Red Faction?
The estimated development cost for Red Faction was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Red Faction?
The development team size for Red Faction varied throughout development:
- Approximately 20 people - Around 2000 (Development of Red Faction)
- Around 30 people - Around 2001 (Development of Red Faction II)
- The studio grew significantly after Red Faction II, but specific numbers for the original Red Faction team are small. - Around 2004 (Development of Red Faction: Guerrilla was later, but Volition's size grew)
Review Statistics
Positive
2.5K
Negative
398
Game Information
Game Engine
Proprietary Engine (Volition's Engine)
Genres
Production Cost
Red Faction (2001)
Unknown
Team Size
Around 2000 (Development of Red Faction)
Approximately 20 people
Around 2001 (Development of Red Faction II)
Around 30 people
Around 2004 (Development of Red Faction: Guerrilla was later, but Volition's size grew)
The studio grew significantly after Red Faction II, but specific numbers for the original Red Faction team are small.