Raycatcher Demo

Raycatcher Demo

AppID: 32010
Thinking Studios, Slam Dunk Studios
Apr 14, 2009

Current Price

Free

Estimated Owners

35

Total Reviews

1

Net Revenue

$0

Revenue Breakdown

Gross Revenue (Est.)$0
Regional Pricing (15%)-$0
Discounts (25%)-$0
Est. Refunds (5%)-$0
Steam Fee (30%)-$0
VAT & Taxes (15%)-$0
Net Revenue (Est.)$0

Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Raycatcher Demo generated?

Since its release, Raycatcher Demo is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.

How many copies has Raycatcher Demo sold?

We estimate Raycatcher Demo has sold approximately 35 copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $0 in gross revenue.

What game engine does Raycatcher Demo use?

Raycatcher Demo was developed using the Unreal Engine 4 game engine.

How much did it cost to develop Raycatcher Demo?

The estimated development cost for Raycatcher Demo was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

Review Statistics

Overall Rating 1 user reviews
0% Positive 100% Negative

Positive

0

Negative

1

Game Information

Game Engine

Unreal Engine 4

Genres

Indie

Production Cost

Raycatcher Demo (2023)

Unknown

Last updated: Nov 20, 2025