Raycatcher
AppID: 32000Current Price
$4.99
Estimated Owners
525
Total Reviews
15
Net Revenue
$944
Revenue Breakdown
| Gross Revenue (Est.) | $2,620 |
| Regional Pricing (15%) | -$393 |
| Discounts (25%) | -$557 |
| Est. Refunds (5%) | -$84 |
| Steam Fee (30%) | -$476 |
| VAT & Taxes (15%) | -$167 |
| Net Revenue (Est.) | $944 |
Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Raycatcher generated?
Since its release, Raycatcher is estimated to have generated approximately $2,620 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $944.
How many copies has Raycatcher sold?
We estimate Raycatcher has sold approximately 525 copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $2,620 in gross revenue.
What game engine does Raycatcher use?
Raycatcher was developed using the Unity game engine.
How much did it cost to develop Raycatcher?
The estimated development cost for Raycatcher was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
Review Statistics
Positive
1
Negative
14
Game Information
Game Engine
Unity
Genres
Production Cost
Raycatcher (2024)
Unknown