Raycatcher

Raycatcher

AppID: 32000
Thinking Studios, Slam Dunk Studios
Thinking Studios
Apr 17, 2009

Current Price

$4.99

Estimated Owners

525

Total Reviews

15

Net Revenue

$944

Revenue Breakdown

Gross Revenue (Est.)$2,620
Regional Pricing (15%)-$393
Discounts (25%)-$557
Est. Refunds (5%)-$84
Steam Fee (30%)-$476
VAT & Taxes (15%)-$167
Net Revenue (Est.)$944

Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Raycatcher generated?

Since its release, Raycatcher is estimated to have generated approximately $2,620 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $944.

How many copies has Raycatcher sold?

We estimate Raycatcher has sold approximately 525 copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $2,620 in gross revenue.

What game engine does Raycatcher use?

Raycatcher was developed using the Unity game engine.

How much did it cost to develop Raycatcher?

The estimated development cost for Raycatcher was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

Review Statistics

Overall Rating Negative
7% Positive 93% Negative

Positive

1

Negative

14

Game Information

Game Engine

Unity

Genres

IndieCasual

Production Cost

Raycatcher (2024)

Unknown

Last updated: Nov 20, 2025