Mini Ninjas
AppID: 35000Current Price
$1.49
Estimated Owners
161.8K
Total Reviews
4.6K
Net Revenue
$86,876
Revenue Breakdown
| Gross Revenue (Est.) | $241,089 |
| Regional Pricing (15%) | -$36,163 |
| Discounts (25%) | -$51,232 |
| Est. Refunds (5%) | -$7,685 |
| Steam Fee (30%) | -$43,803 |
| VAT & Taxes (15%) | -$15,331 |
| Net Revenue (Est.) | $86,876 |
Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Mini Ninjas generated?
Since its release, Mini Ninjas is estimated to have generated approximately $241,089 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $86,876.
How many copies has Mini Ninjas sold?
We estimate Mini Ninjas has sold approximately 161.8K copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $241,089 in gross revenue.
What game engine does Mini Ninjas use?
Mini Ninjas was developed using the Proprietary Engine game engine.
How much did it cost to develop Mini Ninjas?
The estimated development cost for Mini Ninjas was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Mini Ninjas?
Mini Ninjas was developed by a team of The development team size is not widely publicized, but IO Interactive's team size for major titles around that era was generally in the range of 100-200 people. Around the time of release (2009).
Review Statistics
Positive
4.1K
Negative
483
Game Information
Game Engine
Proprietary Engine
Genres
Production Cost
Mini Ninjas (2009)
Unknown
Team Size
Around the time of release (2009)
The development team size is not widely publicized, but IO Interactive's team size for major titles around that era was generally in the range of 100-200 people.