Max Payne

Max Payne

AppID: 12140
Remedy Entertainment
Rockstar Games
Jan 6, 2011

Current Price

$9.99

Estimated Owners

526.1K

Total Reviews

15.0K

Net Revenue

$1,893,961

Revenue Breakdown

Gross Revenue (Est.)$5,255,939
Regional Pricing (15%)-$788,391
Discounts (25%)-$1,116,887
Est. Refunds (5%)-$167,533
Steam Fee (30%)-$954,938
VAT & Taxes (15%)-$334,228
Net Revenue (Est.)$1,893,961

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Max Payne generated?

Since its release, Max Payne is estimated to have generated approximately $5,255,939 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,893,961.

How many copies has Max Payne sold?

We estimate Max Payne has sold approximately 526.1K copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $5,255,939 in gross revenue.

What game engine does Max Payne use?

Max Payne was developed using the MaxFX game engine.

How much did it cost to develop Max Payne?

The estimated development cost for Max Payne was around $1.1 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Max Payne?

The development team size for Max Payne varied throughout development:

  • 10 developers - Max Payne (2001) development (1999–2001)
  • 36 developers - Max Payne 2 (2003) development (2001–2003)
  • Around 150–250 developers (including teams from Rockstar North ~50, Rockstar Brazil ~70, and other studios) - Max Payne 3 (2012) development (2009–2012)

Review Statistics

Overall Rating Very Positive
89% Positive 11% Negative

Positive

13.4K

Negative

1.7K

Game Information

Game Engine

MaxFX

Genres

Action

Production Cost

Max Payne (2001)

$1.1 million

Max Payne 2: The Fall of Max Payne (2003)

$14 million

Max Payne 3 (2012)

$50-100 million (estimated)

Team Size

Max Payne (2001) development (1999–2001)

10 developers

Max Payne 2 (2003) development (2001–2003)

36 developers

Max Payne 3 (2012) development (2009–2012)

Around 150–250 developers (including teams from Rockstar North ~50, Rockstar Brazil ~70, and other studios)

Last updated: Nov 19, 2025