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Max Payne

Max Payne

AppID: 12140
Publisher: Rockstar Games
Jan 6, 2011

Current Price

$9.99

Estimated Owners

526.1K

Total Reviews

15.0K

Est. lifetime net (USD)

$1,893,961

Overview

Revenue Breakdown

Gross Revenue (Est.)$5,255,939
Regional Pricing (15%)-$788,391
Discounts (25%)-$1,116,887
Est. Refunds (5%)-$167,533
Steam Fee (30%)-$954,938
VAT & Taxes (15%)-$334,228
Net Revenue (Est.)$1,893,961

This is the stored import snapshot. Its model version, input observation dates and confidence score were not recorded. Actual revenue may vary significantly.

Supporting answers and recent review samples

Frequently Asked Questions

How much revenue has Max Payne generated?

Since its release, Max Payne is estimated to have generated approximately $5,255,939 in gross revenue on Steam as of Nov 19, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,893,961.

How many copies has Max Payne sold?

We estimate Max Payne has sold approximately 526.1K copies worldwide on Steam as of Nov 19, 2025. This translates to an estimated revenue of $5,255,939 in gross revenue.

What game engine does Max Payne use?

Max Payne was developed using the MaxFX game engine.

How much did it cost to develop Max Payne?

The estimated development cost for Max Payne was around $1.1 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Max Payne?

The development team size for Max Payne varied throughout development:

  • 10 developers - Max Payne (2001) development (1999–2001)
  • 36 developers - Max Payne 2 (2003) development (2001–2003)
  • Around 150–250 developers (including teams from Rockstar North ~50, Rockstar Brazil ~70, and other studios) - Max Payne 3 (2012) development (2009–2012)

Review Statistics

Overall Rating Very Positive
89% Positive 11% Negative

Positive

13.4K

Negative

1.7K

Game Information

Game Engine

MaxFX

Genres

Production Cost

Max Payne (2001)

$1.1 million

Max Payne 2: The Fall of Max Payne (2003)

$14 million

Max Payne 3 (2012)

$50-100 million (estimated)

Team Size

Max Payne (2001) development (1999–2001)

10 developers

Max Payne 2 (2003) development (2001–2003)

36 developers

Max Payne 3 (2012) development (2009–2012)

Around 150–250 developers (including teams from Rockstar North ~50, Rockstar Brazil ~70, and other studios)

Last updated: Nov 19, 2025

Detailed Revenue Analysis

Stored deduction breakdown

Total Reviews 15.0K
Boxleiter Multiplier × 35
Estimated Owners 526.1K
Current price (USD) $9.99
Gross Revenue $5,255,939

Deductions Applied

Regional Pricing (15%) -$788,391
Discounts (25%) -$1,116,887
Estimated Refunds (5%) -$167,533
Steam Platform Fee (30%) -$954,938
VAT & Taxes (15%) -$334,228
Net Revenue $1,893,961

Review Analysis

Review Distribution

Positive Reviews 13.4K (89%)
Negative Reviews 1.7K (11%)

Review Metrics

Total Reviews 15.0K
Review Score Very Positive
Positive Ratio 89%

Game Details

Full Name

Max Payne

Steam App ID

12140

Type

Game

Developers

Remedy Entertainment

Publishers

Rockstar Games

Release Date

Jan 6, 2011

Additional Details

Game Engine

MaxFX

Genres

Official Website

Visit Official Site

Age Ratings

ESRB m
PEGI 18

Production Cost

Max Payne (2001)

$1.1 million

Max Payne 2: The Fall of Max Payne (2003)

$14 million

Max Payne 3 (2012)

$50-100 million (estimated)

Team Size

Max Payne (2001) development (1999–2001)

10 developers

Max Payne 2 (2003) development (2001–2003)

36 developers

Max Payne 3 (2012) development (2009–2012)

Around 150–250 developers (including teams from Rockstar North ~50, Rockstar Brazil ~70, and other studios)