Klonoa Phantasy Reverie Series

Klonoa Phantasy Reverie Series

AppID: 1730680
MONKEYCRAFT Co. Ltd.
Bandai Namco Entertainment
Jul 7, 2022

Current Price

$9.99

Estimated Owners

71.9K

Total Reviews

2.1K

Net Revenue

$258,668

Revenue Breakdown

Gross Revenue (Est.)$717,831
Regional Pricing (15%)-$107,675
Discounts (25%)-$152,539
Est. Refunds (5%)-$22,881
Steam Fee (30%)-$130,421
VAT & Taxes (15%)-$45,647
Net Revenue (Est.)$258,668

Revenue estimates use the Boxleiter Method with a confidence score of 75/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Klonoa Phantasy Reverie Series generated?

Since its release, Klonoa Phantasy Reverie Series is estimated to have generated approximately $717,831 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $258,668.

How many copies has Klonoa Phantasy Reverie Series sold?

We estimate Klonoa Phantasy Reverie Series has sold approximately 71.9K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $717,831 in gross revenue.

What game engine does Klonoa Phantasy Reverie Series use?

Klonoa Phantasy Reverie Series was developed using the Unity game engine.

How much did it cost to develop Klonoa Phantasy Reverie Series?

The estimated development cost for Klonoa Phantasy Reverie Series was around $2 million - $5 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Klonoa Phantasy Reverie Series?

Klonoa Phantasy Reverie Series was developed by a team of Approximately 50-70 developers Development (2020-2022).

Review Statistics

Overall Rating Very Positive
94% Positive 6% Negative

Positive

1.9K

Negative

117

Game Information

Game Engine

Unity

Genres

ActionAdventureCasual

Production Cost

Klonoa Phantasy Reverie Series (2022)

$2 million - $5 million

Team Size

Development (2020-2022)

Approximately 50-70 developers

Last updated: Oct 21, 2025