Jurassic World Evolution 2
AppID: 1244460Current Price
$17.99
Estimated Owners
1.5M
Total Reviews
42.3K
Net Revenue
$9,600,725
Revenue Breakdown
| Gross Revenue (Est.) | $26,643,010 |
| Regional Pricing (15%) | -$3,996,452 |
| Discounts (25%) | -$5,661,640 |
| Est. Refunds (5%) | -$849,246 |
| Steam Fee (30%) | -$4,840,702 |
| VAT & Taxes (15%) | -$1,694,246 |
| Net Revenue (Est.) | $9,600,725 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Jurassic World Evolution 2 generated?
Since its release, Jurassic World Evolution 2 is estimated to have generated approximately $26,643,010 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $9,600,725.
How many copies has Jurassic World Evolution 2 sold?
We estimate Jurassic World Evolution 2 has sold approximately 1.5M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $26,643,010 in gross revenue.
What game engine does Jurassic World Evolution 2 use?
Jurassic World Evolution 2 was developed using the Cobra Engine game engine.
How much did it cost to develop Jurassic World Evolution 2?
The estimated development cost for Jurassic World Evolution 2 was around $20-30 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Jurassic World Evolution 2?
The development team size for Jurassic World Evolution 2 varied throughout development:
- Approximately 100-150 developers - Development (2020-2021)
- Smaller team of 20-30 developers - Post-launch support (2022-2023)
Review Statistics
Positive
38.1K
Negative
4.2K
Game Information
Game Engine
Cobra Engine
Genres
Production Cost
Jurassic World Evolution 2 (2021)
$20-30 million
Team Size
Development (2020-2021)
Approximately 100-150 developers
Post-launch support (2022-2023)
Smaller team of 20-30 developers