Warhammer Age of Sigmar: Realms of Ruin
AppID: 1844380Current Price
$59.99
Estimated Owners
102.2K
Total Reviews
2.9K
Net Revenue
$2,210,035
Revenue Breakdown
| Gross Revenue (Est.) | $6,133,078 |
| Regional Pricing (15%) | -$919,962 |
| Discounts (25%) | -$1,303,279 |
| Est. Refunds (5%) | -$195,492 |
| Steam Fee (30%) | -$1,114,304 |
| VAT & Taxes (15%) | -$390,006 |
| Net Revenue (Est.) | $2,210,035 |
Revenue estimates use the Boxleiter Method with a confidence score of 68/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Warhammer Age of Sigmar: Realms of Ruin generated?
Since its release, Warhammer Age of Sigmar: Realms of Ruin is estimated to have generated approximately $6,133,078 in gross revenue on Steam as of Oct 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,210,035.
How many copies has Warhammer Age of Sigmar: Realms of Ruin sold?
We estimate Warhammer Age of Sigmar: Realms of Ruin has sold approximately 102.2K copies worldwide on Steam as of Oct 21, 2025. This translates to an estimated revenue of $6,133,078 in gross revenue.
What game engine does Warhammer Age of Sigmar: Realms of Ruin use?
Warhammer Age of Sigmar: Realms of Ruin was developed using the Unreal Engine 5 game engine.
How much did it cost to develop Warhammer Age of Sigmar: Realms of Ruin?
The estimated development cost for Warhammer Age of Sigmar: Realms of Ruin was around $20-30 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Warhammer Age of Sigmar: Realms of Ruin?
Warhammer Age of Sigmar: Realms of Ruin was developed by a team of Approximately 60 developers 2022.
Review Statistics
Positive
1.5K
Negative
1.4K
Game Information
Game Engine
Unreal Engine 5
Genres
Production Cost
Warhammer Age of Sigmar: Realms of Ruin (2023)
$20-30 million
Team Size
2022
Approximately 60 developers