Elite Dangerous
AppID: 359320Current Price
$5.99
Estimated Owners
3.5M
Total Reviews
101.3K
Net Revenue
$7,654,016
Revenue Breakdown
| Gross Revenue (Est.) | $21,240,690 |
| Regional Pricing (15%) | -$3,186,103 |
| Discounts (25%) | -$4,513,647 |
| Est. Refunds (5%) | -$677,047 |
| Steam Fee (30%) | -$3,859,168 |
| VAT & Taxes (15%) | -$1,350,709 |
| Net Revenue (Est.) | $7,654,016 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has Elite Dangerous generated?
Since its release, Elite Dangerous is estimated to have generated approximately $21,240,690 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $7,654,016.
How many copies has Elite Dangerous sold?
We estimate Elite Dangerous has sold approximately 3.5M copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $21,240,690 in gross revenue.
What game engine does Elite Dangerous use?
Elite Dangerous was developed using the Cobra Engine game engine.
How much did it cost to develop Elite Dangerous?
The estimated development cost for Elite Dangerous was around $15 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Elite Dangerous?
The development team size for Elite Dangerous varied throughout development:
- Around 100 developers - 2014 (Launch)
- Approximately 100–120 developers - 2017–2018
- Over 100 developers - 2020–2022 (Odyssey Expansion)
- Approximately 80–100 developers - 2023–2024
Review Statistics
Positive
78.4K
Negative
22.9K
Game Information
Game Engine
Cobra Engine
Genres
Production Cost
Elite Dangerous (2014)
$15 million
Team Size
2014 (Launch)
Around 100 developers
2017–2018
Approximately 100–120 developers
2020–2022 (Odyssey Expansion)
Over 100 developers
2023–2024
Approximately 80–100 developers