JoJo's Bizarre Adventure: All-Star Battle R
AppID: 1372110Current Price
$19.59
Estimated Owners
478.5K
Total Reviews
13.7K
Net Revenue
$3,377,719
Revenue Breakdown
| Gross Revenue (Est.) | $9,373,521 |
| Regional Pricing (15%) | -$1,406,028 |
| Discounts (25%) | -$1,991,873 |
| Est. Refunds (5%) | -$298,781 |
| Steam Fee (30%) | -$1,703,052 |
| VAT & Taxes (15%) | -$596,068 |
| Net Revenue (Est.) | $3,377,719 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has JoJo's Bizarre Adventure: All-Star Battle R generated?
Since its release, JoJo's Bizarre Adventure: All-Star Battle R is estimated to have generated approximately $9,373,521 in gross revenue on Steam as of Oct 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $3,377,719.
How many copies has JoJo's Bizarre Adventure: All-Star Battle R sold?
We estimate JoJo's Bizarre Adventure: All-Star Battle R has sold approximately 478.5K copies worldwide on Steam as of Oct 20, 2025. This translates to an estimated revenue of $9,373,521 in gross revenue.
What game engine does JoJo's Bizarre Adventure: All-Star Battle R use?
JoJo's Bizarre Adventure: All-Star Battle R was developed using the Unreal Engine 4 game engine.
How much did it cost to develop JoJo's Bizarre Adventure: All-Star Battle R?
The estimated development cost for JoJo's Bizarre Adventure: All-Star Battle R was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on JoJo's Bizarre Adventure: All-Star Battle R?
JoJo's Bizarre Adventure: All-Star Battle R was developed by a team of Approximately 100-150 developers (including CyberConnect2 and Bandai Namco staff) Development (2021-2022).
Review Statistics
Positive
12.3K
Negative
1.4K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
JoJo's Bizarre Adventure: All-Star Battle R (2022)
Unknown
Team Size
Development (2021-2022)
Approximately 100-150 developers (including CyberConnect2 and Bandai Namco staff)