DRAGON BALL Z: KAKAROT

DRAGON BALL Z: KAKAROT

AppID: 851850
CyberConnect2 Co. Ltd.
Bandai Namco Entertainment Inc.
Jan 16, 2020

Current Price

$19.99

Estimated Owners

1.9M

Total Reviews

55.6K

Net Revenue

$14,009,872

Revenue Breakdown

Gross Revenue (Est.)$38,878,851
Regional Pricing (15%)-$5,831,828
Discounts (25%)-$8,261,756
Est. Refunds (5%)-$1,239,263
Steam Fee (30%)-$7,063,801
VAT & Taxes (15%)-$2,472,330
Net Revenue (Est.)$14,009,872

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has DRAGON BALL Z: KAKAROT generated?

Since its release, DRAGON BALL Z: KAKAROT is estimated to have generated approximately $38,878,851 in gross revenue on Steam as of Aug 27, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $14,009,872.

How many copies has DRAGON BALL Z: KAKAROT sold?

We estimate DRAGON BALL Z: KAKAROT has sold approximately 1.9M copies worldwide on Steam as of Aug 27, 2025. This translates to an estimated revenue of $38,878,851 in gross revenue.

What game engine does DRAGON BALL Z: KAKAROT use?

DRAGON BALL Z: KAKAROT was developed using the Unreal Engine 4 game engine.

How much did it cost to develop DRAGON BALL Z: KAKAROT?

The estimated development cost for DRAGON BALL Z: KAKAROT was around $30-40 million to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on DRAGON BALL Z: KAKAROT?

The development team size for DRAGON BALL Z: KAKAROT varied throughout development:

  • Approximately 100-150 developers - Development (2018-2020)
  • 50-80 developers - Post-launch support (2020-2023)

Review Statistics

Overall Rating Very Positive
93% Positive 7% Negative

Positive

51.8K

Negative

3.8K

Game Information

Game Engine

Unreal Engine 4

Genres

ActionRPG

Production Cost

DRAGON BALL Z: KAKAROT (2020)

$30-40 million

Team Size

Development (2018-2020)

Approximately 100-150 developers

Post-launch support (2020-2023)

50-80 developers

Last updated: Aug 27, 2025