Half-Life: Blue Shift

Half-Life: Blue Shift

AppID: 130
Gearbox Software
Valve
Jun 1, 2001

Current Price

$4.99

Estimated Owners

673.0K

Total Reviews

19.2K

Net Revenue

$1,210,169

Revenue Breakdown

Gross Revenue (Est.)$3,358,345
Regional Pricing (15%)-$503,752
Discounts (25%)-$713,648
Est. Refunds (5%)-$107,047
Steam Fee (30%)-$610,169
VAT & Taxes (15%)-$213,559
Net Revenue (Est.)$1,210,169

Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Half-Life: Blue Shift generated?

Since its release, Half-Life: Blue Shift is estimated to have generated approximately $3,358,345 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $1,210,169.

How many copies has Half-Life: Blue Shift sold?

We estimate Half-Life: Blue Shift has sold approximately 673.0K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $3,358,345 in gross revenue.

What game engine does Half-Life: Blue Shift use?

Half-Life: Blue Shift was developed using the GoldSrc game engine.

How much did it cost to develop Half-Life: Blue Shift?

The estimated development cost for Half-Life: Blue Shift was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Half-Life: Blue Shift?

Half-Life: Blue Shift was developed by a team of Approximately 10-15 developers 2001.

Review Statistics

Overall Rating Very Positive
92% Positive 8% Negative

Positive

17.8K

Negative

1.5K

Game Information

Game Engine

GoldSrc

Genres

Action

Production Cost

Half-Life: Blue Shift (2001)

Unknown

Team Size

2001

Approximately 10-15 developers

Last updated: Aug 26, 2025