Guild Wars® Game of the Year Edition

Guild Wars® Game of the Year Edition

AppID: 29540
Developer: ArenaNet®
Publisher: NCSOFT, ArenaNet®
Apr 22, 2009

Current Price

$19.99

Estimated Owners

315

Total Reviews

9

Net Revenue

$2,269

Overview

Revenue Breakdown

Gross Revenue (Est.)$6,297
Regional Pricing (15%)-$945
Discounts (25%)-$1,338
Est. Refunds (5%)-$201
Steam Fee (30%)-$1,144
VAT & Taxes (15%)-$400
Net Revenue (Est.)$2,269

Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Guild Wars® Game of the Year Edition generated?

Since its release, Guild Wars® Game of the Year Edition is estimated to have generated approximately $6,297 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $2,269.

How many copies has Guild Wars® Game of the Year Edition sold?

We estimate Guild Wars® Game of the Year Edition has sold approximately 315 copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $6,297 in gross revenue.

What game engine does Guild Wars® Game of the Year Edition use?

Guild Wars® Game of the Year Edition was developed using the Proprietary Engine game engine.

How much did it cost to develop Guild Wars® Game of the Year Edition?

The estimated development cost for Guild Wars® Game of the Year Edition was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Guild Wars® Game of the Year Edition?

The development team size for Guild Wars® Game of the Year Edition varied throughout development:

  • Unknown, but likely a medium-sized team typical for an MMORPG launch at the time. - Around initial release (2005)
  • Specific team size for the 'Game of the Year Edition' development is not publicly detailed, as it primarily bundled existing content and minor updates. - Post-launch support and expansions (including content for Game of the Year Edition)

Review Statistics

Overall Rating 9 user reviews
89% Positive 11% Negative

Positive

8

Negative

1

Game Information

Game Engine

Proprietary Engine

Production Cost

Guild Wars (Initial Development and Launch - 2005)

Unknown

Guild Wars Game of the Year Edition (Compilation/Re-release)

Unknown

Team Size

Around initial release (2005)

Unknown, but likely a medium-sized team typical for an MMORPG launch at the time.

Post-launch support and expansions (including content for Game of the Year Edition)

Specific team size for the 'Game of the Year Edition' development is not publicly detailed, as it primarily bundled existing content and minor updates.

Last updated: Nov 20, 2025

Detailed Revenue Analysis

Calculation Breakdown

Total Reviews 9
Boxleiter Multiplier × 35
Estimated Owners 315
Average Price $19.99
Gross Revenue $6,297

Deductions Applied

Regional Pricing (15%) -$945
Discounts (25%) -$1,338
Estimated Refunds (5%) -$201
Steam Platform Fee (30%) -$1,144
VAT & Taxes (15%) -$400
Net Revenue $2,269

Review Analysis

Review Distribution

Positive Reviews 8 (89%)
Negative Reviews 1 (11%)

Review Metrics

Total Reviews 9
Review Score 9 user reviews
Positive Ratio 89%

Game Details

Full Name

Guild Wars® Game of the Year Edition

Steam App ID

29540

Type

Game

Developers

ArenaNet®

Publishers

NCSOFT, ArenaNet®

Release Date

Apr 22, 2009

Additional Details

Game Engine

Proprietary Engine

Official Website

Visit Official Site

Age Ratings

ESRB t
PEGI 16

Production Cost

Guild Wars (Initial Development and Launch - 2005)

Unknown

Guild Wars Game of the Year Edition (Compilation/Re-release)

Unknown

Team Size

Around initial release (2005)

Unknown, but likely a medium-sized team typical for an MMORPG launch at the time.

Post-launch support and expansions (including content for Game of the Year Edition)

Specific team size for the 'Game of the Year Edition' development is not publicly detailed, as it primarily bundled existing content and minor updates.