FINAL FANTASY XI
AppID: 23360Current Price
$0.00
Estimated Owners
Unavailable
Total Reviews
2
Est. lifetime net (USD)
Unavailable
Overview
Revenue Breakdown
This estimate model applies to games, not add-on products or demos.
Supporting answers and recent review samples
Frequently Asked Questions
Why is this revenue estimate unavailable?
This estimate model applies to games, not add-on products or demos.
What game engine does FINAL FANTASY XI use?
FINAL FANTASY XI was developed using the Custom Engine game engine.
How much did it cost to develop FINAL FANTASY XI?
The estimated development cost for FINAL FANTASY XI was around Unknown (Likely tens of millions USD) to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on FINAL FANTASY XI?
The development team size for FINAL FANTASY XI varied throughout development:
- Approximately 100 people - 2012 (Around the time of the 'Seekers of Adoulin' expansion)
- Around 100 staff members - 2015
- Around 100 people - 2021 (Around the time of the 20th Anniversary)
- Unknown (Likely a smaller core team focused on maintenance and minor updates) - 2024 (Current development team size is not explicitly stated for the core team, but maintenance/support staff is implied to be smaller than peak)
Review Statistics
Positive
1
Negative
1
Game Information
Game Engine
Custom Engine
Genres
Production Cost
Final Fantasy XI (Initial Development and Launch, 2002)
Unknown (Likely tens of millions USD)
Ongoing Development and Maintenance (2002 - Present)
Unknown (Significant ongoing investment due to MMO nature and numerous expansions)
Team Size
2012 (Around the time of the 'Seekers of Adoulin' expansion)
Approximately 100 people
2015
Around 100 staff members
2021 (Around the time of the 20th Anniversary)
Around 100 people
2024 (Current development team size is not explicitly stated for the core team, but maintenance/support staff is implied to be smaller than peak)
Unknown (Likely a smaller core team focused on maintenance and minor updates)
Detailed Revenue Analysis
This estimate model applies to games, not add-on products or demos.
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
FINAL FANTASY XI
Steam App ID
23360
Type
Game
Developers
SQUARE ENIX
Additional Details
Game Engine
Custom Engine
Genres
Production Cost
Final Fantasy XI (Initial Development and Launch, 2002)
Unknown (Likely tens of millions USD)
Ongoing Development and Maintenance (2002 - Present)
Unknown (Significant ongoing investment due to MMO nature and numerous expansions)
Team Size
2024 (Current development team size is not explicitly stated for the core team, but maintenance/support staff is implied to be smaller than peak)
Unknown (Likely a smaller core team focused on maintenance and minor updates)