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FINAL FANTASY XI

FINAL FANTASY XI

AppID: 23360
Developer: SQUARE ENIX

Current Price

$0.00

Estimated Owners

Unavailable

Total Reviews

2

Est. lifetime net (USD)

Unavailable

Overview

Revenue Breakdown

This estimate model applies to games, not add-on products or demos.

Supporting answers and recent review samples

Frequently Asked Questions

Why is this revenue estimate unavailable?

This estimate model applies to games, not add-on products or demos.

What game engine does FINAL FANTASY XI use?

FINAL FANTASY XI was developed using the Custom Engine game engine.

How much did it cost to develop FINAL FANTASY XI?

The estimated development cost for FINAL FANTASY XI was around Unknown (Likely tens of millions USD) to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on FINAL FANTASY XI?

The development team size for FINAL FANTASY XI varied throughout development:

  • Approximately 100 people - 2012 (Around the time of the 'Seekers of Adoulin' expansion)
  • Around 100 staff members - 2015
  • Around 100 people - 2021 (Around the time of the 20th Anniversary)
  • Unknown (Likely a smaller core team focused on maintenance and minor updates) - 2024 (Current development team size is not explicitly stated for the core team, but maintenance/support staff is implied to be smaller than peak)

Review Statistics

Overall Rating 2 user reviews
50% Positive 50% Negative

Positive

1

Negative

1

Game Information

Game Engine

Custom Engine

Production Cost

Final Fantasy XI (Initial Development and Launch, 2002)

Unknown (Likely tens of millions USD)

Ongoing Development and Maintenance (2002 - Present)

Unknown (Significant ongoing investment due to MMO nature and numerous expansions)

Team Size

2012 (Around the time of the 'Seekers of Adoulin' expansion)

Approximately 100 people

2015

Around 100 staff members

2021 (Around the time of the 20th Anniversary)

Around 100 people

2024 (Current development team size is not explicitly stated for the core team, but maintenance/support staff is implied to be smaller than peak)

Unknown (Likely a smaller core team focused on maintenance and minor updates)

Last updated: Nov 20, 2025

Detailed Revenue Analysis

This estimate model applies to games, not add-on products or demos.

Review Analysis

Review Distribution

Positive Reviews 1 (50%)
Negative Reviews 1 (50%)

Review Metrics

Total Reviews 2
Review Score 2 user reviews
Positive Ratio 50%

Game Details

Full Name

FINAL FANTASY XI

Steam App ID

23360

Type

Game

Developers

SQUARE ENIX

Additional Details

Game Engine

Custom Engine

Production Cost

Final Fantasy XI (Initial Development and Launch, 2002)

Unknown (Likely tens of millions USD)

Ongoing Development and Maintenance (2002 - Present)

Unknown (Significant ongoing investment due to MMO nature and numerous expansions)

Team Size

2012 (Around the time of the 'Seekers of Adoulin' expansion)

Approximately 100 people

2015

Around 100 staff members

2021 (Around the time of the 20th Anniversary)

Around 100 people

2024 (Current development team size is not explicitly stated for the core team, but maintenance/support staff is implied to be smaller than peak)

Unknown (Likely a smaller core team focused on maintenance and minor updates)