FINAL FANTASY VII REBIRTH
AppID: 2909400Current Price
$69.99
Estimated Owners
792.6K
Total Reviews
22.6K
Net Revenue
$19,990,161
Revenue Breakdown
| Gross Revenue (Est.) | $55,474,774 |
| Regional Pricing (15%) | -$8,321,216 |
| Discounts (25%) | -$11,788,389 |
| Est. Refunds (5%) | -$1,768,258 |
| Steam Fee (30%) | -$10,079,073 |
| VAT & Taxes (15%) | -$3,527,676 |
| Net Revenue (Est.) | $19,990,161 |
Revenue estimates use the Boxleiter Method with a confidence score of 95/10. Actual revenue may vary significantly.
Frequently Asked Questions
How much revenue has FINAL FANTASY VII REBIRTH generated?
Since its release, FINAL FANTASY VII REBIRTH is estimated to have generated approximately $55,474,774 in gross revenue on Steam as of Aug 26, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $19,990,161.
How many copies has FINAL FANTASY VII REBIRTH sold?
We estimate FINAL FANTASY VII REBIRTH has sold approximately 792.6K copies worldwide on Steam as of Aug 26, 2025. This translates to an estimated revenue of $55,474,774 in gross revenue.
What game engine does FINAL FANTASY VII REBIRTH use?
FINAL FANTASY VII REBIRTH was developed using the Unreal Engine 4 game engine.
How much did it cost to develop FINAL FANTASY VII REBIRTH?
The estimated development cost for FINAL FANTASY VII REBIRTH was around $200 million to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on FINAL FANTASY VII REBIRTH?
The development team size for FINAL FANTASY VII REBIRTH varied throughout development:
- Over 150 core developers - Development period (2019-2024)
- Approximately 300-400 total developers including support staff - Full production (2022-2024)
- Over 500 people including external partners - Final development phase (2023-2024)
Review Statistics
Positive
17.3K
Negative
5.3K
Game Information
Game Engine
Unreal Engine 4
Genres
Production Cost
FINAL FANTASY VII REBIRTH (2024)
$200 million
Team Size
Development period (2019-2024)
Over 150 core developers
Full production (2022-2024)
Approximately 300-400 total developers including support staff
Final development phase (2023-2024)
Over 500 people including external partners