Fallout 3 - The Pitt
AppID: 22420Current Price
$4.99
Estimated Owners
Unavailable
Total Reviews
69
Est. lifetime net (USD)
Unavailable
Overview
Revenue Breakdown
This estimate model applies to games, not add-on products or demos.
Supporting answers and recent review samples
Frequently Asked Questions
Why is this revenue estimate unavailable?
This estimate model applies to games, not add-on products or demos.
What game engine does Fallout 3 - The Pitt use?
Fallout 3 - The Pitt was developed using the Gamebryo Engine game engine.
How much did it cost to develop Fallout 3 - The Pitt?
The estimated development cost for Fallout 3 - The Pitt was around Unknown to develop. This budget covered everything from art and design to programming and marketing.
How many developers worked on Fallout 3 - The Pitt?
Fallout 3 - The Pitt was developed by a team of The main development team size for Fallout 3 at Bethesda Game Studios is estimated to be around 100-150 people, though specific numbers for DLC teams are rarely disclosed. Development of Fallout 3 (which includes DLCs like The Pitt).
Review Statistics
Positive
62
Negative
7
Game Information
Game Engine
Gamebryo Engine
Genres
Production Cost
Fallout 3 - The Pitt (2009)
Unknown
Team Size
Development of Fallout 3 (which includes DLCs like The Pitt)
The main development team size for Fallout 3 at Bethesda Game Studios is estimated to be around 100-150 people, though specific numbers for DLC teams are rarely disclosed.
Detailed Revenue Analysis
This estimate model applies to games, not add-on products or demos.
Review Analysis
Review Distribution
Review Metrics
Game Details
Full Name
Fallout 3 - The Pitt
Steam App ID
22420
Type
Game
Developers
Bethesda Game Studios
Publishers
Bethesda Softworks
Release Date
Jul 16, 2010
Additional Details
Game Engine
Gamebryo Engine
Genres
Official Website
Production Cost
Fallout 3 - The Pitt (2009)
Unknown
Team Size
Development of Fallout 3 (which includes DLCs like The Pitt)
The main development team size for Fallout 3 at Bethesda Game Studios is estimated to be around 100-150 people, though specific numbers for DLC teams are rarely disclosed.