Fallout 3 - Mothership Zeta

Fallout 3 - Mothership Zeta

AppID: 22430
Publisher: Bethesda Softworks
Jul 16, 2010

Current Price

$4.99

Estimated Owners

3.3K

Total Reviews

93

Net Revenue

$5,853

Overview

Revenue Breakdown

Gross Revenue (Est.)$16,242
Regional Pricing (15%)-$2,436
Discounts (25%)-$3,452
Est. Refunds (5%)-$518
Steam Fee (30%)-$2,951
VAT & Taxes (15%)-$1,033
Net Revenue (Est.)$5,853

Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Fallout 3 - Mothership Zeta generated?

Since its release, Fallout 3 - Mothership Zeta is estimated to have generated approximately $16,242 in gross revenue on Steam as of Nov 20, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $5,853.

How many copies has Fallout 3 - Mothership Zeta sold?

We estimate Fallout 3 - Mothership Zeta has sold approximately 3.3K copies worldwide on Steam as of Nov 20, 2025. This translates to an estimated revenue of $16,242 in gross revenue.

What game engine does Fallout 3 - Mothership Zeta use?

Fallout 3 - Mothership Zeta was developed using the Gamebryo (Creation Engine predecessor) game engine.

How much did it cost to develop Fallout 3 - Mothership Zeta?

The estimated development cost for Fallout 3 - Mothership Zeta was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Fallout 3 - Mothership Zeta?

Fallout 3 - Mothership Zeta was developed by a team of Unknown specific team size for Mothership Zeta, but the core development team for Fallout 3 at Bethesda Game Studios was estimated to be around 100-150 people. Development of Fallout 3 (including DLCs like Mothership Zeta).

Review Statistics

Overall Rating Mostly Positive
73% Positive 27% Negative

Positive

68

Negative

25

Game Information

Game Engine

Gamebryo (Creation Engine predecessor)

Genres

Production Cost

Fallout 3 DLC Development (Mothership Zeta released 2009)

Unknown

Team Size

Development of Fallout 3 (including DLCs like Mothership Zeta)

Unknown specific team size for Mothership Zeta, but the core development team for Fallout 3 at Bethesda Game Studios was estimated to be around 100-150 people.

Last updated: Nov 20, 2025

Detailed Revenue Analysis

Calculation Breakdown

Total Reviews 93
Boxleiter Multiplier × 35
Estimated Owners 3.3K
Average Price $4.99
Gross Revenue $16,242

Deductions Applied

Regional Pricing (15%) -$2,436
Discounts (25%) -$3,452
Estimated Refunds (5%) -$518
Steam Platform Fee (30%) -$2,951
VAT & Taxes (15%) -$1,033
Net Revenue $5,853

Review Analysis

Review Distribution

Positive Reviews 68 (73%)
Negative Reviews 25 (27%)

Review Metrics

Total Reviews 93
Review Score Mostly Positive
Positive Ratio 73%

Game Details

Full Name

Fallout 3 - Mothership Zeta

Steam App ID

22430

Type

Game

Developers

Bethesda Game Studios

Publishers

Bethesda Softworks

Release Date

Jul 16, 2010

Additional Details

Game Engine

Gamebryo (Creation Engine predecessor)

Genres

Official Website

Visit Official Site

Production Cost

Fallout 3 DLC Development (Mothership Zeta released 2009)

Unknown

Team Size

Development of Fallout 3 (including DLCs like Mothership Zeta)

Unknown specific team size for Mothership Zeta, but the core development team for Fallout 3 at Bethesda Game Studios was estimated to be around 100-150 people.