Darksiders™

Darksiders™

AppID: 50640
Vigil Games
THQ Nordic
Sep 23, 2010

Current Price

Free

Estimated Owners

665

Total Reviews

19

Net Revenue

$0

Revenue Breakdown

Gross Revenue (Est.)$0
Regional Pricing (15%)-$0
Discounts (25%)-$0
Est. Refunds (5%)-$0
Steam Fee (30%)-$0
VAT & Taxes (15%)-$0
Net Revenue (Est.)$0

Revenue estimates use the Boxleiter Method with a confidence score of 50/10. Actual revenue may vary significantly.

Frequently Asked Questions

How much revenue has Darksiders™ generated?

Since its release, Darksiders™ is estimated to have generated approximately $0 in gross revenue on Steam as of Nov 21, 2025. After accounting for platform fees, refunds, and regional pricing adjustments, the developer's estimated net revenue comes to around $0.

How many copies has Darksiders™ sold?

We estimate Darksiders™ has sold approximately 665 copies worldwide on Steam as of Nov 21, 2025. This translates to an estimated revenue of $0 in gross revenue.

What game engine does Darksiders™ use?

Darksiders™ was developed using the Custom Engine game engine.

How much did it cost to develop Darksiders™?

The estimated development cost for Darksiders™ was around Unknown to develop. This budget covered everything from art and design to programming and marketing.

How many developers worked on Darksiders™?

The development team size for Darksiders™ varied throughout development:

  • Approximately 100 people - 2008 (Development of Darksiders)
  • Around 120 people - 2010 (Development of Darksiders II)

Review Statistics

Overall Rating Positive
95% Positive 5% Negative

Positive

18

Negative

1

Game Information

Game Engine

Custom Engine

Genres

ActionAdventure

Production Cost

Darksiders (2010)

Unknown

Team Size

2008 (Development of Darksiders)

Approximately 100 people

2010 (Development of Darksiders II)

Around 120 people

Last updated: Nov 21, 2025